pmath -> Public Beta (6/23/2010 4:48:45 PM)
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I just converted an AI game to the new public beta version. I haven't noticed any major bugs or gotchas yet, but as one would expect with a beta, some new features are hard to find in the manual. Can anyone tell me the significance of setting "minimum" for bombardment fleets? If its in the manual, I couldn't find it. My first guess tested contrary to my expectation, I thought it could have to do with how close in the fleet fired from. Since a higher minimum resulted in inflicting greater bombardment damage that seems unlikely. For the bombardment fleet in question the minimum minimum was 16 and the max minimum was 33 with 33 inflecting somewhat greater damage. Any Ideas
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