vonbert -> RE: A little graphic mod (6/29/2010 8:56:33 PM)
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YES , for the development level in a province i tried something different, there are 5 balls, and each count for 2 actual game-level.. so you shell count look-for 1/2 ball too.. 5 full green balls will count as a level of 10, 4 ball will count as 8.. and so on.. :) can seem to be complicated at first but when you shell count from 0-10 with just 32 pixel available is not easy to find a good solution.. [;)] so.. i thoughts that 5 balls are easier to look at and count then 10 small boxes.. my aim was mainly to have an easy way to compare level of development, and i think the best way is to arrange this in vertical bar.. not horizontal ( and in 2 row as in the original ).. so the higher the green ball are.. higher is the development level.. to have a precise count, it is still possible to use the on-mouse-over tooltip that will show the "next level" properties..or get used to divide/multiply by two.. @06maestro : nahh.. i dont think this will corrupt in any way a PBEM game.. not at all..the files are just backgrounds on your local machine and will not interfere with the game-logic :) @bjmorgan : "Uh, the bag for taxes is too small." .. yeashhh.. you are allright .. living in italia this days the taxes bag shell be bigger and bigger any month/year on ! for development level i tried another solution too, also vertical but with 10 small colored rectangles.. in the end i dunno if it is easier to count this or the 5 balls.. i preferred the 5 balls , but if with a "democratic" poll people prefer the rectangles i will prepare that too when i have time :) or we can find another solution together, as i think i will play this game for long time, whern i got time to play :) anyway.. thank you very much for trying this little mod guys ! any suggestion on what to modify next ? :) (PS i'm playing a local game with Spain.. why i cant trade horses ? i get plenty of them but cannot sell it.. is there some hidden rules i dont know ? ) i post here an example of the other develop-level solution : [image]local://upfiles/29247/8BFCEC93C7094B0A98C4C33F958BC599.jpg[/image]
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