DasTactic -> RE: Where's the activity (6/30/2010 10:58:59 PM)
|
quote:
ORIGINAL: jalapen0 As sweet as this game is, I would expect lots of AARs and strategies being posted but there are hardly any new ones? What am I supposed to read while at work em, I mean on break? I agree with you that reading AARs is a great way to wile away the hours. But doing AARs for Distant Worlds is actually really quite difficult because the game is just so damned broad. [:)] Most games are quite linear in their strategic approach but the beauty of DW is that your objectives shift all the time. But this game-play bonus makes producing an AAR complicated because the shifting foci doesn't translate well into a story unless it is very very long. So a four hour game might take weeks to write up in story form. I usually read AARs before I buy a game just to get the feel of the game-play and to see if I might like it. It was why I bought Europa Universalis as an example. Games like that are made for AARs because they are relatively contained. But the AARs written for DW tend to be snippets of full games or stories based on games because of the scope. Also, strategies are really dependant on your specific situation, race and government type. People have written that they find all the races too similar because of the tech tree but I personally don't have this issue. If you play as Boskarans or Slukens your bonuses and racial characteristics push you into conquest mode. If you are playing as Teekans you naturally gravitate toward playing a trading game. And if you are playing as Humans you tend to play a diplomatic game. Etc etc. So there are just so many variables that just having one approach to the game is not a good idea.
|
|
|
|