john g -> (12/7/2000 5:13:00 AM)
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quote:
Originally posted by BillSeurer:
My Father-in-law was a tank driver (Chafees? I think, he was in a US recon outfit) in WWII and he lost two tanks to mechanical breakdown both of them while driving on roads. One time the transmission decided to become metal filings and I don't remember the other.
BTW, he never had trouble with the guns. Based on my SPWaW play the biggest danger to my own tanks is their main gun breaking down!
Back in my days of playing Squad Leader, what turned me off to the game was a play thru of "Paw of the Tiger", where a trio of German tanks and a 37 at gun try to hold off several dozen T34s, by the end of turn 4 as the German player I had all the tank main guns broken down, 2 of them permanently. At that point I resigned (that 37mm wasn't going to stop all the Soviet tanks) and vowed to never play SL again. Thus far I haven't yet seen where all the main guns break playing SPWaW, though I haven't seen a gun come back from the dead, the way that an immob vehicle will start up again.
Even with all its guns broken down (happened quite a few times to me) a tank can still capture victory hexes, can still carry infantry, can still scout for enemy positions... Just because they can't shoot back doesn't mean that they are useless.
thanks, John.
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