RD Oddball -> RE: The bug thread. (7/23/2010 8:48:41 PM)
|
Hey Berndn from Steve: quote:
The AI does spend points. I’d have to see the specific case to see what was happening. It may be that it couldn’t find anything to fill the slots that were open (i.e. they were vehicle slots and it couldn’t afford a vehicle). The AI also keeps a point reserve based on the BG commander’s caution. It could be this needs tweaking. Please ask him, next time he notices this at the BG screen, to exit out and send the saved game file and I can look at it. Steve TopGun we noticed this ourselves and discussed it. Per Steve: quote:
Halftrack armor is per published specs. They are vulnerable to MG fire at very close ranges, depending on the angle, and the top is open. A bullet going through a halftrack's armor has a vanishingly small chance to knock out the vehicle though. Typically what you'll see if you fire small arms at a halftrack is that an exposed crew member gets hit, and / or the halftrack stops shooting back as the gunner takes cover and refuses to go exposed again. That being said he did agree that it was a common complaint and will revisit it for the second update. Integrity settings as well as the chance to score a grenade hit might both be higher than they should be. Thanks for confirming what we are seeing.
|
|
|
|