Florestan -> 1.0.4.9 AI constructor ships strange behavior in ship graveyards (7/11/2010 8:00:27 PM)
|
I discovered one of the ships graveyards, posted some guards around, and then began repairing. After that, the others empires began to pay me visits with their constructors ships. In itself, it is quite strange, because they came first, no exploration ships before (or I missed them, but the exploration AI being slow as it is, I could not have missed one), and I did not sell any maps in between. I've been visited from pretty much every empire I knew about. So, I fired at them to make them go away, without destroying them, as I did not want to upset their owners more than necessary, but I wanted to keep them all for myself. So, they fled, refueled at one of my planets in the same system, and then came back. Without another shot, any constructor ship that was previously shot at fled again, and restarted that little Benny Hill's scenario. After some of the derelict ships where repaired and integrated in my fleet, I still have some of these constructor ships coming after them trying to "repair" them. Some time, I even get some "ship repaired" event popping up from them... Once, I ordered one of these to attack another one (from a third empire) while "in repair", its flight model started to be quite strange : the constructor began to slide along my ship, still facing it. Its position and movement relative to my ship were like they would have been if my ship remained still, even so it was moving.
|
|
|
|