RE: New v1.0.5.8 Public Beta Now Available! (Full Version)

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taltamir -> RE: New v1.0.5.8 Public Beta Now Available! (7/17/2010 1:04:10 PM)

quote:

lol, you make an "ally" in real-life like you might do in DW...

Thats the thing where you don't attack them because you are busy fighting someone else, and then when their guard is down you stab them in the back, right?




the1sean -> RE: New v1.0.5.8 Public Beta Now Available! (7/17/2010 6:09:35 PM)


quote:

ORIGINAL: hidden_asbestos
quote:

ORIGINAL: the1sean
They are listening, just try to be a little patient, I dont think anyone is trying to stonewall you.

You're right, sorry!


No worries [:)]




tjhkkr -> RE: New v1.0.5.8 Public Beta Now Available! (7/17/2010 6:22:26 PM)

[Ew, are you serious? That's the best improvement in this patch.]
Yes, I have to agree. No more monsters. I did not notice that until I saw it on the forum. I really look forward to turning them off. On the other hand, I love pirates... as big a pain in my afterburner as they are. [:@] Hunting them down, eliminating them. [:'(] They are a real dsitraction, but to me a fun one. [:)] I have that revved.

I am having a hard time getting past the ABEND/blow ups.
I appreciate the level of support that I am seeing though.




elliotg -> RE: New v1.0.5.8 Public Beta Now Available! (7/19/2010 2:16:00 AM)

quote:

ORIGINAL: caerr
Anybody losing stuff like ship triangles and those tiny plaques on planets showing population and race in close up view, or is it just me? Galaxy map is fine though.

The 'D' key toggles some display elements on/off. Maybe you hit D by mistake?




jscott991 -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 2:15:18 PM)


quote:

ORIGINAL: jalapen0


quote:

ORIGINAL: WoodMan

Is the Space Creatures slider setting None new?  I never noticed it before, if so you forgot to add it to your change list (I think) [;)]


Ew, are you serious? That's the best improvement in this patch. [:D][:D][:D]


This almost makes me want to play the game again. I hate the monsters.




Gareth_Bryne -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 4:31:14 PM)

quote:

This almost makes me want to play the game again. I hate the monsters.


Why? You are not the first to state your dislike of them without giving reasons (that I've seen)?




jalapen0 -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 4:42:40 PM)

Personally, I'm really enjoying the game without them. The ones for the story are still there.




caerr -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 4:58:48 PM)

quote:

ORIGINAL: elliotg

The 'D' key toggles some display elements on/off. Maybe you hit D by mistake?


I didn't know it could do that, makes sense. I guess I might have accidentally pressed it when going for the A key.

I'll have to put in some further testing when I got the time.




jscott991 -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 6:36:42 PM)


quote:

ORIGINAL: Gareth_Bryne

quote:

This almost makes me want to play the game again. I hate the monsters.


Why? You are not the first to state your dislike of them without giving reasons (that I've seen)?


I have a couple of major reasons:

1. The AI isn't very good at sending patrol ships to hunt them down (or at least wasn't very good).

2. There are far too many, even on the lowest setting.

3. The concept is silly. (Just my opinion obviously).

4. The annoying alarm klaxon sounds over and over when they are discovered.

5. They add very little actual challenge to the game, but quite a bit of frustration and micromanagement.

They are just something I can do without.




jalapen0 -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 6:48:43 PM)

Luckily, its no longer an issue.




MuthaF -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 8:06:06 PM)

quote:

ORIGINAL: taltamir
......


Hadn't time to read, till today...

this seems pretty pointless:

u still insist on artificial terraforming, i though we settled this point SEVERAL posts ago.
Again, u seem to miss the scale. Again.

And primordial Earth - that should be enough: as we already established, elements doesnt transform, they chemically bound.
As you already correctly stated , living organism CAN transform(not in alchemic sense) atmosphere. As we know, it takes time...

Please check Hadean Eon, Archean Eon, especially about 4500 Ma. later on, there is so called late heavy bombardment, and procaryot evolution and so on and on.

Consider this SIMPLIFIED EXAMPLE... AGAIN (mind you its 3rd time i think that you ignored it, if u can disprove it, i will accept my defeat immediately:

1 'Primordial' atmosphere were unlivable for most known lifeforms.
2 Elements and they quantity on Earth are the same (except loss by regular atmosphere stripping and addition by cosmic dust/impactors)
3 Transformation of primordial atmosphere to anything usable for higher lifeforms happened on million years scale as far as we know.
4 It happened THANKS to existing living organism, which we should have...but it still took millions of years.

Scenario we were talking about, as i already stated, has basically 'primordial' conditions - as to our current knowledge - making it livable took millions of years AND specific lifeforms.

Why it should be that radically shorter this time around?

Even if we for sake of argument allow chemoautotroph lifeforms to survive, they still cant do miracles. Again, we were talking no artificial terraforming - no resources are expanded towards that goal, so they are subject to natural population/lifecycle/metabolic rate constriction. This has already happened here at least once before.

We are not talking Artificial Terraforming, we are not talking Major Exctinction Events, we are not talking puny Nuclear Winter.

I really hope that at least some of this STICK AROUND this time.

Frankly, i intended to source my arguments meticulously, but after a thought I deemed that futile...

Seems like Cyanobacteria, Great Oxygation Event(Catastrophe) and all implications are beyond your current knowledge. Please update before replying.

I admit, that shortest transformation of oxygenless atmosphere to free-oxygen(breathable) atmosphere takes theoreticaly 'only' about 2 000 years. But that is the most optimistic estimate based on best case scenario and CURRENT count of living organisms that can do that job, which is many times higher that it was at time...and probably that would be after planetary bombardment on scale we talk about :)

Standart timescale talks about timelag of about 300-900 mil years..

Even after rise of the atmospheric oxygen to about 1%, there were about a billion years of a 'stalemate' - almost no geological nor biological evolution..(ever heard of Boring Billion ? :) )
The next 100million years were the 'real' game-changer...(according to 2006 Bistability theory, which publication i missed at time [8|])
but you should know all this, right?

Remember, i was quite GENEROUS in down-grading my theoretical scenario:

I dont insist on TOTAL life exctinction (would need to disrupt all surface few thousand meters in depth probably, anyway :) )
I kinda excluded all forms of physical/chamical energy release except kinetic and therefore associated contamination :)



Even your goverment volcano hazard source (although laughaubly puny considering scale IT TALKES ABOUT and scale WE TALK ABOUT) got link to http://volcanoes.usgs.gov/hazards/gas/climate.php .. give it a try, then multiply by millions... dont forget damaged ozone layer and other nice bonuses.. :)

It really does not go ANYWHERE near the scale we talking about - and again confirming my suspicions of you thinking nuclear winter and maybe small climate change...



I really hope your next post wont repeatadly ignore points I already stated several times, and the 'simplified example' with associated thoeries. [:-]

I really do hate repeating myself. [you cant begin imagine how painfull was this recycled post to write for me..dont wanna do again anytime soon]

[:D]





Erik Rutins -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 9:57:01 PM)

Please keep a civil tone, you can disagree with someone without being condescending.

Everyone, we have a 1.0.6.0 version that will be a public beta for a day or two and then go official. Official release should be either tomorrow evening or next Monday, based on how the quick final public beta goes.

Regards,

- Erik




Pipewrench -> RE: New v1.0.5.8 Public Beta Now Available! (7/21/2010 10:04:32 PM)

thanks erik




Igard -> RE: New v1.0.5.8 Public Beta Now Available! (7/22/2010 12:04:52 AM)

Terrific work, guys. Thank you.




Bartje -> RE: New v1.0.5.8 Public Beta Now Available! (10/7/2010 3:20:18 PM)

Thanks very much for your hard work guys :)




drillerman -> RE: New v1.0.5.8 Public Beta Now Available! (10/7/2010 7:23:04 PM)

I don't understand? This is an old update.




HsojVvad -> RE: New v1.0.5.8 Public Beta Now Available! (10/7/2010 7:55:25 PM)


quote:

ORIGINAL: drillerman

I don't understand? This is an old update.

Yeah I know I got all excited. I guess Bartje is a little late eh? [sm=00000289.gif]

Maybe this thread can be locked so we don't get all excited now.




martok -> RE: New v1.0.5.8 Public Beta Now Available! (10/7/2010 11:08:29 PM)


quote:

ORIGINAL: Davor


quote:

ORIGINAL: drillerman

I don't understand? This is an old update.

Yeah I know I got all excited. I guess Bartje is a little late eh? [sm=00000289.gif]

A spambot posted in the thread yesterday, which probably caused Bartje think there was recent/relevant activity. So no, nothing to see here. [8D]






Bartje -> RE: New v1.0.5.8 Public Beta Now Available! (10/8/2010 9:14:57 AM)


I still haven't played this one, I've been away due to some computer problems. (Darn viruses)
That said, I did think it was recent.




Aures -> RE: New v1.0.5.8 Public Beta Now Available! (10/8/2010 11:31:03 AM)

7 replies (including me and the removed spambot post) in less than two days. This unintentional necro is the most active thread on the DW forum with about as many posts as all other threads combined during that time.

I'm not sure whether to lol or [sm=sign0063.gif].

And if your thinking about replying to this comment please breath some life into some of the worthwhile conversations instead.

edit: no worries Bartje, dang spambots fault. I'm sure the team appreciates your support regardless of where it is posted. Hope you manage to sort out your computer problems.




HsojVvad -> RE: New v1.0.5.8 Public Beta Now Available! (10/8/2010 8:35:33 PM)

Spam bot? Can you please explain.




ASHBERY76 -> RE: New v1.0.5.8 Public Beta Now Available! (10/8/2010 8:45:52 PM)

Lock this bloody thread.[:@][:@][:@]




Groovynatureguy -> RE: New v1.0.5.8 Public Beta Now Available! (10/9/2010 1:24:37 AM)

I was excited for a brief moment....




Baleur -> RE: New v1.0.5.8 Public Beta Now Available! (10/9/2010 11:01:07 PM)

lol spambot on distant worlds forum?? there must be more populated areas to spam than here :o




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