sapperland -> RE: Supply Issue (7/26/2010 7:33:13 PM)
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The 2x number of ships to neutralize isn't working. The AI droped some units at the north end of Hawaii taking out my air units in those hexes. I move every US ship to the location, about 30 ship groups set up in a couple big fleets. I destroyed most of the enemy forces, but one cruiser unit and one AP are still left. For serveral turns I send out land based air, and carrier attacks and bomb the sea zone but miss the ships. Every turn the enemy has full supply (Alt 20). After 4 turns of trying, I finally kill these two enemy ship units. The enemy land units start to lose power. Several turns later, I getting ready to attack them. I can't attack from the city since that unit is frozen, so I have to invade my own island. But just before I make my landing, the enemy pops in with one ship unit and they are back at full strength. Now I'm trying to hit this one dang ship again turn after turn. When big enemy fleets are present, it is easy to get lots of hit with air attacks. When one or two units are all there is, mostly I don't hit anything. This needs some sort of fix. The 2x rule would be great if it worked.
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