Gareth_Bryne -> On wishlists, diplomacy, and spying. (7/19/2010 9:05:05 AM)
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Alright, I'm out of my lurking again to restate an idea I already stated in the master wishlist. It seems though that ideas dumped there are mostly lost to possible discussion. It might be more prudent to create a subforum for ideas discussion. That way, the moderators, developers and community members would have easier access to the good/strange/impossible thoughts that float around. And, by the way, good job on the patch and mods!!! Waiting for more... quote:
Diplomatic ships!!! USES: * Any spy on a foreign mission should generally take the nearest freighter/D-ship to a planet, and from there route using real ships and waypoints to intended target. James Bond takes American Airlines sometimes, not only private super-jet infiltrators. * A diplomatic ship in a system with shared planets should move around these planets, resulting in a lessening of relations penalty for sharing a system. Ditto for military ships "just visiting". * A diplomatic ship can conclude mission:local treaties for a small research\trade\happiness bonus to the participating sides (skewed to the advantage of the owner of the D-ship) * A D-ship can do passive espionage and "my sweet empire" promotion missions, leading to the message "We are in awe of -empire's- colonies reputation", & increasing chances of a peaceful switch to your empire. * Other nice\nasty things to be done more interestingly than with the generic, raceless, invisible-on-map-and-in-life-until-captured spy. P.S. Bartje, thanks for noticing my idea!
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