1.0.6.0 Game unpauses after various popup events (Full Version)

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Equendil -> 1.0.6.0 Game unpauses after various popup events (7/28/2010 9:13:18 PM)

The game will pause when the user is presented with a popup window (diplomacy, ruins ...) and cancel the pause afterwards, which is fine. However, if the game is already paused prior to that event, instead of remaining in pause, the game will also cancel it when the popup is closed.




torrenal -> RE: 1.0.6.0 Game unpauses after various popup events (7/30/2010 3:12:30 AM)

I suppose if the game didn't pop up events while paused, this might be a non-issue... //Torrenal




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