Tatoune -> Armor - Penetration - Effect - Durability... who knows (8/11/2010 8:56:19 PM)
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Hi all, Last days i was messing around with penetration, effect, armor, durability... and I need help to understand a few things cause I can't figure it out, and I dont have much experience with AE. In the editor manual, it said a device need to have a penetration value higher vs armor to inflict damage (for AFV), quite simple to undestand (i think then we can apply the "effect" value of the device once it has penetrated). Ok, but for ship and aircraft, it's not clear for me. 1- For instance, if a ship has a deck armor of 100, and get hit by a few 500 lb GP Bombs (penetration 45), will there be damage? I mean yes starting fires, ammo/cargo/fuel explosion, etc, but directly can we apply penetration vs armor? (like the AFV) Now let's talk about durability. This represent the toughness of aircraft/ship, which mean the damage they can take before they get destroyed. 2- if an aircraft/ship has a durability of 40, is there a way to know how many hits or "effect" the aircraft/ship need before it get destroyed? 3- if a .303 Browning MG (penetration 1) hit an a/c (armor 1), does it inflict damage? i wish to know exactly how it works. Salutation
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