castor troy -> RE: Indochina Militia Activation? (8/17/2010 2:47:24 PM)
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If the developers could have, then there would be a lot of crazy things not happening in the game, which usually start on 12/7/41. The only way to prevent all these crazy things is a hr that says "only do things that happened in real life". Only invasions where real life invasions happened, only air attacks where real life air engagements happened, production of real life numbers, sub employed like real life, carriers used like real life... etc etc. To explain the reason why Japanese units are crossing the border in this game is simple: about 8,000 unrealistic Western Allied av are sieging the same number of unrealistic Japanese av in Thailandīs jungle which resulted in a stalemate. The unrealistic fall of Burma was able due to an unrealistic supply routine that made it possible to draw hundreds of thousand supplies to Burma that then were unrealistically drawn to China. Now there are unrealistic amounts of supplies in China and the enemy only used two divs and some militia units to guard his South West flank (Liuchow - Nanning) against the rest of China. The Chinese figured out the weak spot and were ordered by the Western Allied to mount an offensive of unrealistic supplied and unrealistic huge number of Chinese units into the now totally open front of Vietnam to threaten the Japanese lines in Northern Thailand. When the Allied in real life sunk French ships and occupied French territory with force then the only thing I donīt find unrealistic is the fact (political) that Chinese troops would march through Vietnam to threaten the lines of the Japanese that make it impossible for the Western Allied to further advance into Thailand. But thatīs another discussion. As mentioned by Rainer and agreed by me above, the problem started with the supply routine and the Allied having hundreds of thousands of supplies in Burma and the Chinese getting hundreds of thousand supplies from Burma. But that is something that is working as designed and not happening anyway in devīs games.
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