sbach2o -> RE: Explorer ships and anomalies (8/20/2010 4:03:53 PM)
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ORIGINAL: lordxorn That is because they are usually so far, and the AI has the priority of looking at places nearby. So you always have to manually order those missions, most of the time it is out of fuel range, but I still send mine anyways. This is at least partially wrong. Explorers seem to only go after potential resource targets and totally ignore ruins (the locations of which are also sold by pirates). I don't know about research bases, supply outposts and such, as I never wait for the AI to send an explorer there but take manual control immediately. This can be seen when the special location is examined which 'explores' most of the galaxy for the player. This will make info about resources on hitherto unexplored systems/plants available but don't give details about ruins. After this event there is a high probability that resources of the entire galaxy are known (the locations of ruins also, of course). Anyway, the rest doesn't take long to explore. After all of the galaxy is explored regarding resources, explorers doing anything but keeping tabs on AI empires you're at war with. They never go after a site with ruins when the resources at the place are known. The exploration of ruins only happens as a by-product of explorers looking for resources. Edit: This refers to the game version 1.0.4.9 and earlier. I didn't check with 1.0.6, yet, but doubt this was changed.
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