Baleur -> RE: GalCiv2 vs SEV vs Distant Worlds. (8/21/2010 2:50:28 PM)
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ORIGINAL: Registered55 space empires 5 was great with the BMod, but man was it slow, no multi-threading, the speed of the game killed it for me, if only SE5 could be multi-threaded, with x3 and x4 CPU's becoming standard now, man SE5 would of been a great game to get into, but unfortunately I always had to call it a day, 2-6 minutes staring at a "Processing" screen, is not my idea of fun.... on some medium size galaxies with medium amount of AI players game turns could be upto 6-12 minutes waiting for turn processing....................... yeah like that would take off, SE5 should of been re-written with Multi-threading in mind, but no developer wants or can do it, (same goes to distant worlds aswell) Exactly! Especially the HORRIBLE interface (where the individual buttons even lagged more than many AAA graphics hog titles today lol), and the HORRIBLE camera, which was locked on the star and you couldnt even pan, only rotate around >_< I just could never get over those things, i NEVER enjoyed SE5, ever.. I loved the concept, but the fact that they went 3d "just to be 3d", in a poorly executed incompetent way, ruined the game. Look at Distant Worlds or Galciv2, 2d isnt anything bad, its something GOOD! Especially if it means you can have huge games without horrible controls.
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