Nicholas Bell -> RE: Attacking ground forces (8/30/2010 2:50:35 PM)
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The ground war is primarily driven by specific invasion and breakout dates in the program - not by what you do as a player. In another thread it was reported that someone (I believe it was Hard Sarge) had managed to advance the Normandy breakout event (usually 22 July 44) by really focusing his efforts. What this meant of his tactics and how much of effect on the breakout date was not explained. Perhaps HS can chime in and explain in more detail. My own testing indicates that as the Allied player, your ground forces will advance on schedule whether you never attack or if you bomb tactical targets every day possible. Artificially increasing or decreasing the strength of German ground units (and adding disruption) by hexediting game data files had no effect on speeding up or slowing down the ground war. Increasing the effectiveness of the components of the German divisions (the panzers, artillery, infantry, etc) by hexediting does have the effect of slowing the German retreat following the breakout, but has no effect on the breakout dates. For example, in testing with these changes the Germans did not totally evacuate Belgium until November 44 - an increase of 2 months. However, since the next breakout event does not occur until around 22 March 45, the effect on the course of the war is nil.
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