witpqs -> RE: THE THREAD!!! (11/19/2011 9:05:58 PM)
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ORIGINAL: JWE Oh, Lord. Gone and done it now. Just volunteered for a public game, with AARs, with Brother Elf. If Ian wants to boogie, I'm surely game, but I never did a public AAR before. Wouldn't mind getting some hints and help. I'm NOT one of those folks who post endless combat results, or daily "nothing happened" crap. To me, an AAR is a report on what happened (and where and when), why it happened, what was the result from our perspective, what lessons were learned, and what doctrinal changes should be implemented to keep it from happening (or having it happen again) in the future. I'm just a Mil puke, I'm not really a gamer; so any thoughts on presentation and such, that would appeal to this gaming community, would be most appreciated. Keep your favorite text editor open while you do the turn, making notes as you see fit. Save your style outline on local disk from day to day (date, format, whatever) to make life easier. Add one screen shot per post (I use Greenshot and Paint.net). Only use combat report excerpts that support something in your text, can be more than one on a busy day but never post whole combat reports. In addition to literal AAR, share some plans but not all, using some hindsight instead.
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