WoodMan -> RE: Question about research... (9/16/2010 3:03:32 PM)
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No prob glad to help [;)] I think all that is explained in one of the tutorials, but without the picture, I can't remember its been long since I did them. A couple of things I forgot to mention in the diagram but I'm sure are already known by most players anyway To crash Research costs a fixed sum of money, you get the option to turn down the crash research after you have seen the cost, for a long time I didn't realise this because first there is a window that tells you it will cost, but doesn't tell you how much, I feared losing all my cash so always said no, but if you click yes it then tells you the amount and you get a chance to say no again [:D] and the total Empire potential in the top left is not only decided by the Empire population, as shown government style and any race bonus also make a difference, but I'm also pretty sure the intelligence of your race makes a difference too. So the above picture has quite a good amount because Humans get a 15% bonus and Republic gets a 25% bonus and also Humans are Quite Intelligent, which I think gives them more than for example the Teekan who are Stupid, don't get a bonus for Merch Guild and also don't have a race bonus for Research like Humans either [;)] Edit: Confirmed that Intelligence does affect the Research, its mentioned in the old Introduction to Alien Races thread.
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