How long does a campaign take? (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition



Message


brian800000 -> How long does a campaign take? (9/15/2010 1:57:30 AM)

Hello all, I'm considering this game, but concerned that I just won't have the time needed. How long (in terms of hours) would you estimate that it takes you to play a year of the war?

Thanks in advance for your help.




bradfordkay -> RE: How long does a campaign take? (9/15/2010 1:58:22 AM)

For me, it would probably be in excess of 365 hours...




CapAndGown -> RE: How long does a campaign take? (9/15/2010 2:17:01 AM)

PBEM or against the AI?




brian800000 -> RE: How long does a campaign take? (9/15/2010 2:21:19 AM)


quote:

ORIGINAL: cap_and_gown

PBEM or against the AI?


Could you give a rough estimate for both?




Chickenboy -> RE: How long does a campaign take? (9/15/2010 3:31:10 AM)


quote:

ORIGINAL: brian800000

Hello all, I'm considering this game, but concerned that I just won't have the time needed. How long (in terms of hours) would you estimate that it takes you to play a year of the war?

Thanks in advance for your help.

Against a PBEM opponent, there's more time between turns. I average ~ 1 hr. / turn-ish. Against the AI, you can crank out the turns faster and punch through them to suit your schedule.

You'll have more time to yourself after you voluntarily abandon your family and friends, get yourself on double secret probation at work and forget to go to religious services. Then again, the divorce attorney and therapy sessions will start to eat into your time too.




CapAndGown -> RE: How long does a campaign take? (9/15/2010 3:33:00 AM)

PBEM turns probably take twice as long because you tend to be more careful and because you do not have the same degree of continuity. That is, against the AI you can finish a turn, hit the advance, watch the turn resolution, and immediately begin plotting your next turn, whereas in PBEM, after hitting the advance, you send the turn off to your opponent and wait for them to send it back. Even with rapid turn around times, you lose some of that continuity.

I would say a quick turn for me would be half an hour in PBEM, an average turn maybe an hour, and when critical action is occurring, maybe a 2-3 hours. Every once and a while, I also spend mucho time on a turn just checking up on everybody. In my PBEM game we got through the first year of the war in about 5 months, an average of about 3 turns per day. Things have slowed down now because I OD'ed and had to cut back. Against the AI you could probably crank out 3 turns in an evening.




bradfordkay -> RE: How long does a campaign take? (9/15/2010 4:22:29 AM)

Personally, I think that this is not the game for somebody who wishes to rush through the war. Sure, you could average fifteen minutes a turn - but you'll be missing out on the depth that the game has if you do so.

The joy of this game is in the journey, not the end result...




jomni -> RE: How long does a campaign take? (9/15/2010 4:54:53 AM)

Playing a few turns a day (PBEM or AI) is actually fun.  Not playing and thinking about what will happen the next few days is actually the fun part.
If you play too much in a day, you'll get burned out and brian dead.
Taking it easy will also give you enought time for family and other games.




witpqs -> RE: How long does a campaign take? (9/15/2010 5:00:08 AM)


quote:

ORIGINAL: jomni

Playing a few turns a day (PBEM or AI) is actually fun.  Not playing and thinking about what will happen the next few days is actually the fun part.
If you play too much in a day, you'll get burned out and brian dead.
Taking it easy will also give you enought time for family and other games.


You mean you cheat on AE?

[:D]




Alekks -> RE: How long does a campaign take? (9/15/2010 5:18:51 AM)

To put it another way, if you have ever played any of the Civilization series of games, then you're familiar with that "..just one more turn..." pull of those great games. This game has a pull even stronger than that, but with a multitude of more units to manage. It is very easy for hours to pass almost without notice. Depending on how much game time you have to spend, that can be good or bad.

Playing almost exclusively against the AI, I find I can manage a couple days worth of game turns each day during the work week and a week or two on the weekend without feeling rushed to get through the turns. Your mileage my vary. [:D]

You can certainly try to go faster, but as already mentioned, you may be short-changing you gaming experience and missing several of the nuances of the game mechanics by doing that. Also, you have to avoid the temptation to go "tunnel visioned" on a specific area of the Pacific Theatre because something happening there has caught your attention. The entire map, plus the off-map bases are your responsibility as the Allied player. For example, early on in any of the Grand Campaign scenarios, if you get too tunnel-visioned on getting units out of the Philippines and breeze through turns, you'll find you have neglected the DEI and Australia where you'll need to begin base building, pilot training, merchant shipping routing and unit shuffling of all types in those areas. It helps to get in the habit of taking a "west to east" or "east to west" path to cycle through bases and units each turn so you don't neglect something. It takes longer, but you'll be kicking yourself otherwise if something is missed that proves costly.

All that said, there are some excellent scenarios that can be played that are much shorter in time scope that can be very useful as primers for the Grand Scenarios or as scenarios that can be played through in a much shorter overall time commitment.




KenchiSulla -> RE: How long does a campaign take? (9/15/2010 6:36:44 AM)

My poor opponent from Singapore regularly goes well into the AM to match my playing times.... Then we can pump out a couple of turns in a evening.

To give you an idea of scope:

We started our game 2nd week of december 2009 and we have just arrived 18 sept 1942... We do both have lives outside of the game ofcourse, heh




jomni -> RE: How long does a campaign take? (9/15/2010 7:40:07 AM)

quote:

ORIGINAL: witpqs


quote:

ORIGINAL: jomni

Playing a few turns a day (PBEM or AI) is actually fun.  Not playing and thinking about what will happen the next few days is actually the fun part.
If you play too much in a day, you'll get burned out and brian dead.
Taking it easy will also give you enought time for family and other games.


You mean you cheat on AE?

[:D]


Yes I play with her other sisters... UV and WITP. (^_-)




Grfin Zeppelin -> RE: How long does a campaign take? (9/15/2010 7:58:06 AM)

Even If I had only half and hour playtime everyday I would still buy it.




tigercub -> RE: How long does a campaign take? (9/15/2010 12:22:34 PM)

if you are interested in WW2....it makes WW2 into a drug!

Tigercub




Sardaukar -> RE: How long does a campaign take? (9/15/2010 12:25:36 PM)

It takes me approx. 2hrs nowadays to make proper orders for Allied 1st turn, then I can usually make (routine) turn in every 15-20 mins. I play exclusively 2-day turns, so 1 week of game time in hour of real time is quite usual.

Of course, it there are big operations in planning and execution, turn usually takes bit longer.




Misconduct -> RE: How long does a campaign take? (9/15/2010 3:24:34 PM)

Yesterday was one of my many days off from work, I spent the time starting up 2 campaign games against the AI, I finished both first turn moves under 4-5 hours max. Typically I spend 15-20 minutes per turn depending on what needs to be done, being Japanese early in the war I probably will spend more time then I did as allies until later in the war.

Either way I agree with Tone Girl, even if I had minutes per day to play, i'd still be chugging along. As to having a life, I work 20 hours a week barely, so my times spent either reading college books (come on, i'm 27 and you are never to old to harass college girls that are legal age).




John Lansford -> RE: How long does a campaign take? (9/15/2010 5:02:14 PM)

I started my CG vs the AI right after I got the download the day it was available, and I'm only to 10/43 so far.  Apparently I'm almost trying for a 1:1 ratio on days in the game vs real time...




DeriKuk -> RE: How long does a campaign take? (9/15/2010 7:41:50 PM)

In my PBEM my opponent and I are averaging about three game days to one calender day . . . so that shoud come out at about a year-and-a-half. Of course, being a realist, I expect it to slow down some times, and speed up at others.




aciddrinker -> RE: How long does a campaign take? (9/15/2010 7:44:34 PM)

quote:

ORIGINAL: brian800000

Hello all, I'm considering this game, but concerned that I just won't have the time needed. How long (in terms of hours) would you estimate that it takes you to play a year of the war?

Thanks in advance for your help.

Im playing my GC as Allies from march and im in mid 44'




brian800000 -> RE: How long does a campaign take? (9/16/2010 6:11:58 AM)

What do you guys think of playing the AI? I know it isn't as good as another person, but is it challenging? What are the prospects of a human playing as Japan versus the AI on the hardest difficulty setting?




jomni -> RE: How long does a campaign take? (9/16/2010 6:20:15 AM)

Playing the AI is still fun and challenging.  A human player will whine and demand house rules.




rockmedic109 -> RE: How long does a campaign take? (9/16/2010 6:40:36 AM)


quote:

ORIGINAL: jomni

quote:

ORIGINAL: witpqs


quote:

ORIGINAL: jomni

Playing a few turns a day (PBEM or AI) is actually fun.  Not playing and thinking about what will happen the next few days is actually the fun part.
If you play too much in a day, you'll get burned out and brian dead.
Taking it easy will also give you enought time for family and other games.


You mean you cheat on AE?

[:D]


Yes I play with her other sisters... UV and WITP. (^_-)

Wouldn't that be grandmother and mother?




Flying Tiger -> RE: How long does a campaign take? (9/16/2010 6:57:51 AM)

the AI is good enough to give a fun game. Sometimes very sneaky. Occasionally rather stupid. Other threads have discussed the AI in depth, but quick answer: yes, it is challenging enough to be fun.

Although....i've never played vs the Allied AI. I always play as Allies v Japan. i suspect more work has gone into the Jap AI than Allied.




jomni -> RE: How long does a campaign take? (9/16/2010 7:03:51 AM)

Spoiler: I played against Allied AI and it sent some carriers to stike Babeldaob staging area in 1942 sinking several transports.  KB was too far away in DEI to retaliate.  The US carrier force even went to the extent of going through Balikpapan and sinking anything it finds along the way.  It is now somewhere near Java or maybe north of Australia and my KB can't find it.




Misconduct -> RE: How long does a campaign take? (9/16/2010 11:58:49 AM)


quote:

ORIGINAL: Flying Tiger

the AI is good enough to give a fun game. Sometimes very sneaky. Occasionally rather stupid. Other threads have discussed the AI in depth, but quick answer: yes, it is challenging enough to be fun.

Although....i've never played vs the Allied AI. I always play as Allies v Japan. i suspect more work has gone into the Jap AI than Allied.


Of course, for example the Japanese Iron Man scenario, preferably played human vs Japanese AI because it gives the AI enough escorts and such so it doesn't break apart the KB and gets all of the tasks done. Allies basically sit back and "turtle" until enough troops and ships are available, I think Andy changed a lot of views coming from WITP, whose AI was pretty much good enough to play a game of chess and still screw that up in so many turns.




khyberbill -> RE: How long does a campaign take? (9/16/2010 9:56:00 PM)

quote:

Hello all, I'm considering this game, but concerned that I just won't have the time needed. How long (in terms of hours) would you estimate that it takes you to play a year of the war?

Zachary and I started a PBEM in late August 2009. We play two day turns and the game ended in late 44 with the complete destruction of all Japanese Naval and air forces. We are now into April 42 and getting in one to two turns a day.




pws1225 -> RE: How long does a campaign take? (9/17/2010 12:18:56 AM)

here's a little empirical data on how long it takes to play a year as the allies against the ai. i just finished my second campaign game and each game took about 2 1/2 months, and each ended in an auto victory in late 1945. a little quick math says that it took me about 20 days to complete a years worth of campaigning. not too bad.

of course, during each of these games, i never mowed the lawn, walked the dog, or washed the car, and i fell behind in projects at work, forgot about happy hours, strained relations with girlfriends, etc, etc. but was it worth it? hell yea, i sunk all 16 ijn cv's!!




jomni -> RE: How long does a campaign take? (9/17/2010 1:48:04 AM)


quote:

ORIGINAL: pws1225

here's a little empirical data on how long it takes to play a year as the allies against the ai. i just finished my second campaign game and each game took about 2 1/2 months, and each ended in an auto victory in late 1945. a little quick math says that it took me about 20 days to complete a years worth of campaigning. not too bad.

of course, during each of these games, i never mowed the lawn, walked the dog, or washed the car, and i fell behind in projects at work, forgot about happy hours, strained relations with girlfriends, etc, etc. but was it worth it? hell yea, i sunk all 16 ijn cv's!!


How the hell can you stand looking at all the hexes during your marathon sessions?




vonTirpitz -> RE: How long does a campaign take? (9/17/2010 2:02:25 AM)


quote:

ORIGINAL: jomni


quote:

ORIGINAL: pws1225

here's a little empirical data on how long it takes to play a year as the allies against the ai. i just finished my second campaign game and each game took about 2 1/2 months, and each ended in an auto victory in late 1945. a little quick math says that it took me about 20 days to complete a years worth of campaigning. not too bad.

of course, during each of these games, i never mowed the lawn, walked the dog, or washed the car, and i fell behind in projects at work, forgot about happy hours, strained relations with girlfriends, etc, etc. but was it worth it? hell yea, i sunk all 16 ijn cv's!!


How the hell can you stand looking at all the hexes during your marathon sessions?


You just need the right incentive to mow the yard! { Now mowing from 10,32 to 22,17 around the planter at 16,22 } [:D]



[image]local://upfiles/15649/60707980B3334A3D97178E9CB15174E7.jpg[/image]




pws1225 -> RE: How long does a campaign take? (9/17/2010 1:50:25 PM)


quote:

ORIGINAL: jomni


quote:

ORIGINAL: pws1225

here's a little empirical data on how long it takes to play a year as the allies against the ai. i just finished my second campaign game and each game took about 2 1/2 months, and each ended in an auto victory in late 1945. a little quick math says that it took me about 20 days to complete a years worth of campaigning. not too bad.

of course, during each of these games, i never mowed the lawn, walked the dog, or washed the car, and i fell behind in projects at work, forgot about happy hours, strained relations with girlfriends, etc, etc. but was it worth it? hell yea, i sunk all 16 ijn cv's!!


How the hell can you stand looking at all the hexes during your marathon sessions?



beer




Page: [1] 2   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.71875