caine -> Range arcs seem incorrect at length (9/19/2010 11:46:33 AM)
I have seen that arcs showing normal and extended radius are not graphically correct in length above 4/5 hexes (1 hex added depending o direction). I know it is imposible to perfectly cover in a circle a hexed shape if it is too large but I wonder if a hex shape instead a circle could be implemented for 4+ hexes approximately (perhaps it could worse performance). Not a priority once you know it happens, though.