JWE -> RE: Bomb device inconsistency? (9/22/2010 10:54:52 PM)
|
quote:
ORIGINAL: winkelried I am not sure if I found an inconsistency with the bomb devices or I just didn't understand the manual. The editor manual reads: Effect determines the amount of damage the weapon will cause (generally the weight of the warhead). Yes. That's what the manual says. quote:
Load Cost is the basic cost of loading 1 item of this device on a ship. Bombs don't load on ships. quote:
So if I look at a bomb, so the amount of explosives in a bomb varies between 50% and 70% (for German bombs SC-10 to SC-2500) of the total bomb weight (SD bombs). So it seems logical to me to use the the weight of the explosives to determine the effect. In the existing bomb devices though the full weight is used to determine the effect. Is this an inconsistency? The difference is even bigger for AP bombs where the amount of explosives is 20% (SD-500) and 32% (SD-1000) of the total bomb weight. No. The manual says "determines the amount of damage", it does not say how. Bombs play in a multitude of combat modes - ships, bases, units, cities, etc.. All the different combat modes calculate damage differently, i.e., use the Effect parameter in different ways. We understand very well the difference between 'drop' weight and 'charge' weight. Using the original WiTP algorithm, think it is handled fairly well across the various methods. The corners are covered by abstraction. Don't really give a rat what the Germans did.
|
|
|
|