Curtis Lemay -> RE: wow, rusty on events editor - how-to question (10/1/2010 5:19:09 PM)
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ORIGINAL: briantopp quote:
ORIGINAL: sPzAbt653 Maybe: first event is dry weather, followed by two events that cancel the mud and freeze events. Then place the mud event followed an event to cancel the freeze event. Then place the freeze event. Then place the effects of the three events (which will only be triggered by the event that actually fires). A similar chain is in Autumn Fog (starting with event 800), although it has to do with Theater Options, not weather. Testing indicated that a 33% possibility for each of the three events was best optained by making the first one 50%, the second one 60%, and the third 100%. I know this doesn't make sense, but I ran the events in 20 block trials and got the best 33% chance for each with those numbers. So: Event 1 dry weather 50% chance. Event 2 If event 1 fires, cancel event 4. Event 3 If event 1 fires, cancel event 6. Event 4 mud weather 60% chance. Event 5 if event 4 fires, cancel event 6. Event 6 freeze weather 100% chance. Event 7 dry weather effect (actually for some weather will require several events to describe - shock, supply, replacements and pestillence) Event 8 mud weather effect Event 9 freeze weather effect Sounds good but won't this always give me a 50% dry chance? There are no "Dry Weather", "Mud Weather", or "Freeze Weather" event effects. There are "Storms", "Cold Front", and "Warm Front". Fronts pass through the three weather zones in turn sequence - Cold starts at the northern zone and moves south lowering the temp one level. Warm starts in the southern zone and moves north raizing the temp one level.
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