PBEM Help (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific



Message


Deban -> PBEM Help (8/18/2002 4:34:45 AM)

First off I have to say I havent slept since I got this dam game!!

Have a question about PBEM though. When someone sends me
thier save file do I have to save it to a particular file or do I just need to save it anywhere and go from there? Its probably a dumb question but Im not that computer literate.




Spooky -> Re: PBEM Help (8/18/2002 5:15:55 AM)

[QUOTE]Originally posted by Deban
[B]First off I have to say I havent slept since I got this dam game!!

Have a question about PBEM though. When someone sends me
thier save file do I have to save it to a particular file or do I just need to save it anywhere and go from there? Its probably a dumb question but Im not that computer literate. [/B][/QUOTE]

Well, you must extract the zipped save files in the "Uncommon Valor\Save" directory ... and that's all

After this, load the save001.dat - if you are the US player (combat replay) - and then the turn (saveXXX.dat with XXX the slot number) sent by your opponent

Spooky




Deban -> (8/18/2002 5:02:01 PM)

Ok, so I must unzip all the game files into the UV Save directory.
But how do I start my turn again. Im sorry but ive never realy had to do all this on a comp before...Basicaly pretend im a 5 year old playing for his first time :)




Spooky -> (8/19/2002 12:02:27 AM)

[QUOTE]Originally posted by Deban
[B]Ok, so I must unzip all the game files into the UV Save directory.
But how do I start my turn again. Im sorry but ive never realy had to do all this on a comp before...Basicaly pretend im a 5 year old playing for his first time :) [/B][/QUOTE]

Hi Deban

How UV PBEM works ! (written by Rowlf)

1st Japanese turn: Japanese player enters password, gives orders, ends turn, saves game (to whatever number that was decided upon for the PBEM game). Then Japanese player zips the save-game file ("sav???.dat") and sends the zip file to the Allied player.

1st Allied turn: Allied player unzips file received from the Japanese player and loads the saved game. Allied player enters password, gives orders, ends turn, saves game. Then Allied player zips the save-game file ("sav???.dat") and sends the zip file to the Japanese player.

Subsequent Japanese turn: Japanese player enters password, gives orders, ends turn, saves game. Then Japanese player zips both the save-game file and the Combat Replay ("sav001.dat") file and sends the zip file (containing 2 files) to the Allied player.

Subsequent Allied turn: Allied player unzips file received from the Japanese player and loads the "Combat Replay" file, watches the replay, then loads the save-game file. Allied player enters password, gives orders, ends turn, saves game. Then Allied player zips the save-game file and sends the zip file to the Japanese player.

I hope it helps you

Spooky




Deban -> (8/20/2002 6:54:04 AM)

Thanks for the info..
One more question...
If I have 2 pbem games running the Save001.dat file will always be for the game turn I just finnished?




siRkid -> (8/20/2002 6:58:23 AM)

[QUOTE]Originally posted by Deban
[B]Thanks for the info..
One more question...
If I have 2 pbem games running the Save001.dat file will always be for the game turn I just finnished? [/B][/QUOTE]

Yes. I always only unzip one game at a time. I do the turn zip up the save and send it off before unzipping the next game.




Spooky -> (8/20/2002 6:58:58 AM)

[QUOTE]Originally posted by Deban
[B]Thanks for the info..
One more question...
If I have 2 pbem games running the Save001.dat file will always be for the game turn I just finnished? [/B][/QUOTE]

If your are the Japanese player : yes - since the save001.dat will be generated on your PC

If you are the US player : it will be the last sent by anyone of your opponents




Deban -> (8/20/2002 7:10:41 AM)

Dam that was a quick response..
You guys ROCK!!!!
Now back to watching all my transports become sub bait :)




denisonh -> (8/20/2002 7:37:12 AM)

Well some peoples lives now consist of either playing PBEM games, or cruising the Forum to kill time between turns (Like me for example).




Deban -> (8/20/2002 9:35:22 AM)

Yeah I see to be doing that also..
Another PBEM question...
Can you patch will in mid PBEM?
Im playing 2 games right now..both only about 10-15 turns in. Can we patch to 1.3 and not have to start over?

David




denisonh -> (8/20/2002 9:55:58 AM)

I have patched midway through on my PBEMs. I have patched twice on one of the games. No noticeable problems.




Deban -> (8/20/2002 9:57:03 AM)

Do both players need to be running the same version?




Reiryc -> (8/20/2002 10:07:06 AM)

Yes both need to be on same version...

So if you patch then conduct your turn, tell your oponent that you upgraded to the latest game version before he plays.

Reiryc




siRkid -> (8/20/2002 5:19:22 PM)

[QUOTE]Originally posted by Deban
[B]Yeah I see to be doing that also..
Another PBEM question...
Can you patch will in mid PBEM?
Im playing 2 games right now..both only about 10-15 turns in. Can we patch to 1.3 and not have to start over?

David [/B][/QUOTE]

Matrix sometimes recommends starting over but I have been in a PBEM game with Crocky for around 6 months now (260+ turns). We started during the early beta testing and are still at it. I have not noticed any major problems. Sometimes the bug that was fixed can have a major impact on the game like the carriers not bombing land targets. If you are willing to accept this, then play on. It all balances out in the end.




Supervisor -> (8/21/2002 1:49:49 AM)

[QUOTE]Originally posted by Deban
[B]Yeah I see to be doing that also..
Another PBEM question...
Can you patch will in mid PBEM?
Im playing 2 games right now..both only about 10-15 turns in. Can we patch to 1.3 and not have to start over?

David [/B][/QUOTE]As far as I know, only the db changes that have occurred in any new patch will not be incorporated in your new game. I haven't had any problems otherwise with upgrading while "in progress".




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
3.683594