Bullwinkle58 -> RE: Problem loading units on Subs (10/12/2010 7:44:54 AM)
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ORIGINAL: noguaranteeofsanity Parachute units can be transported in 'combat' mode using a sub, all other units can only be transported in 'move' mode by a sub. I believe there are other restrictions on sub transport, that I am not certain of, although I think that only 1 sub can be loaded each turn (eg in single sub task forces), to prevent the player from using massed numbers of subs as a means of transporting large units. See this thread http://www.matrixgames.com/forums/tm.asp?m=2333769&mpage=1&key=submarine%2Ctransport Specifically, Don sez: "Ability of subs to transport units has been intentionally neutered in AE. It is true that one such mission with Marine Raiders did occur, but players were extensively overusing the ability to move large formations hither and yon. So it got castrated. Transport subs can load and transport paratroop units. Yeah, I know, paratroops. But we do not have a commando unit designation. So paratroops it is. Also, the ability of subs to load anything has been curtailed. Only a few per day, no more than four at the biggest ports, and only half that if the enemy has air superiority. Intention was to crack down hard on the withdrawal of unit fragments by submarine for later regeneration. " This was from December 2009. I know the USMC Raider unit was added to the possible unit list (in a patch?) since I transported them last week on SSTs.
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