Capt Cliff -> RE: John Tiller or Norm Koger (10/28/2010 1:10:15 PM)
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Neither ... I have both and I am not impressed with either. Tiller seems to think one single game engine fits all levels of combat. Norm's game seems a tad off on the AI, not to say dumb ... but ... ummm ... dumb, but that's was a long LONG time ago. I like Combat Mission for tactical combat (I wish they would improve it one more time and add Japan), V4V series for operational (the wego system) and for strategic; GGWbtS works for me as does WIR and Pacific War. I use to play the old board game Empire in Arms but have shyed away from the computer game due to bad reviews. Games have to be able to be played via PBEM. A realtime game is impractical for human vs human, to get someone to play head to head, either ftf or over LAN, is impossibly hard to accomplish. Way easier to use PBEM ... you play when you can if you can ... with a wego system like V4V or America Invades ... or an IgoUgo (bleh ... my second choice).
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