upcoming patch - question (Full Version)

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castor troy -> upcoming patch - question (10/31/2010 4:55:58 PM)

Hi

Any intents of changing the 70 exp need for Allied bombers to use other bombs than 500lb? According to michaelm the feature is still in the game and has been took over 1:1 from WITP while the general average exp has dropped by something like 15-20 points compared to WITP. Iīve got bomber squadrons that have a couple of thousand combat sorties alltogether and still havenīt reached 70 average exp. Other people have reported that theyīve played through all of 45 and still have never seen Allied 2 or 4E bombers dropping anything else than 500lb bombs (except the British ones that carry bigger bombs by default).





War History -> RE: upcoming patch - question (10/31/2010 7:02:35 PM)

The game "Pacific War" (Grigsby SSI 1995) had it set up so there was a percentage chance from 70 to 90 (over 90 experience was a 100% chance) so 5% per experience point of using alternate ordinance. I wouldn't be surprised if this same formula made it into stock WitP, but I can not confirm this.

(I'll point out that in Pacific War, the Japanese got sig int rolls BTW. Players were allowed to target various bases and could do so multiple times to obtain more info on the base and yes if memory serves, the allies got 3 to 4 times the amount the Japanese got).




Terminus -> RE: upcoming patch - question (10/31/2010 7:08:08 PM)

Okay, you "point that out". Then I'll point out that this is not what this thread is about.[8|]




Buck Beach -> RE: upcoming patch - question (10/31/2010 9:10:27 PM)


quote:

ORIGINAL: Terminus

Okay, you "point that out". Then I'll point out that this is not what this thread is about.[8|]


I thought the thread was about when we are going to get the next patch[:D]




d0mbo -> RE: upcoming patch - question (10/31/2010 9:21:07 PM)

what patch?




castor troy -> RE: upcoming patch - question (10/31/2010 9:46:09 PM)

any serious answers? [;)]




Terminus -> RE: upcoming patch - question (10/31/2010 11:42:33 PM)

Presupposing that there'll even BE another patch, you'll just have to wait and see along with the rest of us.




Flying Tiger -> RE: upcoming patch - question (11/1/2010 3:04:08 AM)

yep. T's back. as grumpy and gruff and scathing as ever.

welcome back mate. The forum was just not the same without your sarcastic wit.




Flying Tiger -> RE: upcoming patch - question (11/1/2010 3:04:42 AM)

by the way, IS there another patch coming??




Flying Tiger -> RE: upcoming patch - question (11/1/2010 3:07:32 AM)

quote:

(I'll point out that in Pacific War, the Japanese got sig int rolls BTW. Players were allowed to target various bases and could do so multiple times to obtain more info on the base and yes if memory serves, the allies got 3 to 4 times the amount the Japanese got).



In Defender of the Crown the computer got Viking raids and Barbarian raids to attack human castles. The human player got no such thing.

And no, that is not relevant. But nor was the comment above it!!




Alfred -> RE: upcoming patch - question (11/1/2010 7:04:37 AM)


quote:

ORIGINAL: Flying Tiger

by the way, IS there another patch coming??


Have a look at this thread, in particular michaelm posts.

http://www.matrixgames.com/forums/tm.asp?m=2601896

It doesn't say that a patch is definitely coming or when, but combined with michaelm's posts in other threads, it is clear to me that he is still working on AE and that is most definitely a prerequisite for a new patch. When he stops working on AE, then we can be certain no further patches will be forthcoming. Until then, there is always a possibility of a patch. Just don't set any alarm clock in advance of an official announcement.

Alfred




jwilkerson -> RE: upcoming patch - question (11/1/2010 7:36:18 AM)

http://www.matrixgames.com/forums/fb.asp?m=2350321

Actually, quite a few people are still working on the patches - both of them!
[:)]




dorjun driver -> RE: upcoming patch - question (11/1/2010 12:43:33 PM)

Well. That answers that question.




castor troy -> RE: upcoming patch - question (11/1/2010 1:40:39 PM)


quote:

ORIGINAL: jwilkerson

http://www.matrixgames.com/forums/fb.asp?m=2350321

Actually, quite a few people are still working on the patches - both of them!
[:)]




so to come back to my original question, has this been discussed or not?




John Lansford -> RE: upcoming patch - question (11/1/2010 1:49:29 PM)


quote:

ORIGINAL: War History

The game "Pacific War" (Grigsby SSI 1995) had it set up so there was a percentage chance from 70 to 90 (over 90 experience was a 100% chance) so 5% per experience point of using alternate ordinance. I wouldn't be surprised if this same formula made it into stock WitP, but I can not confirm this.

(I'll point out that in Pacific War, the Japanese got sig int rolls BTW. Players were allowed to target various bases and could do so multiple times to obtain more info on the base and yes if memory serves, the allies got 3 to 4 times the amount the Japanese got).


Well in Civilization, the barbarian hordes can appear without need of a city to spawn them from. Try and do that as the human player!




AW1Steve -> RE: upcoming patch - question (11/1/2010 2:02:19 PM)


quote:

ORIGINAL: jwilkerson

http://www.matrixgames.com/forums/fb.asp?m=2350321

Actually, quite a few people are still working on the patches - both of them!
[:)]



Thank you! [&o][&o][&o] It's really nice that at least one person belives in straight answers.




crsutton -> RE: upcoming patch - question (11/1/2010 7:30:27 PM)


quote:

ORIGINAL: jwilkerson

http://www.matrixgames.com/forums/fb.asp?m=2350321

Actually, quite a few people are still working on the patches - both of them!
[:)]




Terminus, bad cop. JWilkerson good cop! I like the chemistry.[;)]

Anyhoo.... About CTs question? Which I think is a good one.




jwilkerson -> RE: upcoming patch - question (11/1/2010 7:52:29 PM)


quote:

ORIGINAL: crsutton
.... About CTs question?


As to the question - I am not aware of any such discussion - and I probably would be if there was one. Such checks have been in the code since day one of WITP (if not UV as well) so certainly nothing new.





warspite1 -> RE: upcoming patch - question (11/1/2010 9:21:32 PM)


quote:

ORIGINAL: John Lansford


quote:

ORIGINAL: War History

The game "Pacific War" (Grigsby SSI 1995) had it set up so there was a percentage chance from 70 to 90 (over 90 experience was a 100% chance) so 5% per experience point of using alternate ordinance. I wouldn't be surprised if this same formula made it into stock WitP, but I can not confirm this.

(I'll point out that in Pacific War, the Japanese got sig int rolls BTW. Players were allowed to target various bases and could do so multiple times to obtain more info on the base and yes if memory serves, the allies got 3 to 4 times the amount the Japanese got).


Well in Civilization, the barbarian hordes can appear without need of a city to spawn them from. Try and do that as the human player!

Warspite1

Thanks John Lansford - after a really rubbish day at work, that response made me chuckle [:)]





jrcar -> RE: upcoming patch - question (11/1/2010 10:23:55 PM)

First T is DANISH, 'nough said.

After all they bought in an Australian to sort them out (we all know the real power is in the person who holds the Kings sceptre...)

Cheers

Rob

quote:

ORIGINAL: Flying Tiger

yep. T's back. as grumpy and gruff and scathing as ever.

welcome back mate. The forum was just not the same without your sarcastic wit.





castor troy -> RE: upcoming patch - question (11/2/2010 10:24:27 AM)


quote:

ORIGINAL: jwilkerson


quote:

ORIGINAL: crsutton
.... About CTs question?


As to the question - I am not aware of any such discussion - and I probably would be if there was one. Such checks have been in the code since day one of WITP (if not UV as well) so certainly nothing new.





michaelm once took a look at it when this came up on the forum and stated that itīs still the same as in WITP with 70 exp as the minimum trigger. Which then lead me to the question if it should be lowered in AE due to the simple fact that the average experience also was lowered by at least 15 points compared to AE. Donīt know if it would make sense for the people in charge, well, for me it would. Like it is now, itīs like taking out the feature completely as this is what people were reporting when playing through the whole war having not seen a single bomb being bigger than 500lb when being dropped from 2E or 4E bombers.




JohnDillworth -> RE: upcoming patch - question (11/2/2010 12:59:34 PM)

quote:

people were reporting when playing through the whole war having not seen a single bomb being bigger than 500lb when being dropped from 2E or 4E bombers

That was the case in my game. Except I got 2 somewhat larger bombs at the end.




castor troy -> RE: upcoming patch - question (11/2/2010 1:04:08 PM)


quote:

ORIGINAL: JohnDillworth

quote:

people were reporting when playing through the whole war having not seen a single bomb being bigger than 500lb when being dropped from 2E or 4E bombers

That was the case in my game. Except I got 2 somewhat larger bombs at the end.



yeah, but werenīt these bombs from bomber with bigger bombs by default (Mosquitos or some heavy British bombers)?




michaelm75au -> RE: upcoming patch - question (11/2/2010 1:08:22 PM)

The experience is that of the group.
It was the pilot experience in original WITP, but that check only applied to the first pilot. If the first pilot was 70+, then everyone in the group could fly with the larger bomb.

I changed it to the group experience before release as that evened out the range of pilot values.




castor troy -> RE: upcoming patch - question (11/2/2010 1:13:35 PM)


quote:

ORIGINAL: michaelm

The experience is that of the group.
It was the pilot experience in original WITP, but that check only applied to the first pilot. If the first pilot was 70+, then everyone in the group could fly with the larger bomb.

I changed it to the group experience before release as that evened out the range of pilot values.




but wouldnīt that make it even harder in AE? I sure got a 70+ exp pilot in each of my very experienced squadrons but none of them (Oct 43) has reached average exp 70, the best is at something like 65 IIRC.




Sardaukar -> RE: upcoming patch - question (11/2/2010 2:15:55 PM)

It makes using feature almost impossible, unless filling unit(s) with 70+exp pilots via "Request Veteran"...so one could probably never have more than 1-2 units using alternative/advanced bomb load...




War History -> RE: upcoming patch - question (11/2/2010 2:45:59 PM)


quote:

ORIGINAL: John Lansford


quote:

ORIGINAL: War History

The game "Pacific War" (Grigsby SSI 1995) had it set up so there was a percentage chance from 70 to 90 (over 90 experience was a 100% chance) so 5% per experience point of using alternate ordinance. I wouldn't be surprised if this same formula made it into stock WitP, but I can not confirm this.

(I'll point out that in Pacific War, the Japanese got sig int rolls BTW. Players were allowed to target various bases and could do so multiple times to obtain more info on the base and yes if memory serves, the allies got 3 to 4 times the amount the Japanese got).


Well in Civilization, the barbarian hordes can appear without need of a city to spawn them from. Try and do that as the human player!


I guess I don't understand your point. Would this be an example of "trolling" that gets so many people banned from this forum? Because I can't see another reason for it other than trying to start something. Please stop.




LoBaron -> RE: upcoming patch - question (11/2/2010 2:58:30 PM)


quote:

ORIGINAL: War History


quote:

ORIGINAL: John Lansford


quote:

ORIGINAL: War History

The game "Pacific War" (Grigsby SSI 1995) had it set up so there was a percentage chance from 70 to 90 (over 90 experience was a 100% chance) so 5% per experience point of using alternate ordinance. I wouldn't be surprised if this same formula made it into stock WitP, but I can not confirm this.

(I'll point out that in Pacific War, the Japanese got sig int rolls BTW. Players were allowed to target various bases and could do so multiple times to obtain more info on the base and yes if memory serves, the allies got 3 to 4 times the amount the Japanese got).


Well in Civilization, the barbarian hordes can appear without need of a city to spawn them from. Try and do that as the human player!


I guess I don't understand your point. Would this be an example of "trolling" that gets so many people banned from this forum? Because I can't see another reason for it other than trying to start something. Please stop.


No I think this is called humour. But its very subtle so take your time. [:'(]




LoBaron -> RE: upcoming patch - question (11/2/2010 3:05:59 PM)

I kinda agree with CT and Sardaukar.

70+ exp is a bit high when group exp is the governing value.




Sardaukar -> RE: upcoming patch - question (11/2/2010 3:48:06 PM)


quote:

ORIGINAL: LoBaron

I kinda agree with CT and Sardaukar.

70+ exp is a bit high when group exp is the governing value.


Indeed, quick fix would be to drop group exp to f. ex. 60, since even that is quite time-consuming to achieve and difficult to maintain.

Not that I have anything against how AE handles the pilots, having units with cadre of aces, lots of regular polots and assortment of rookies is realistic. And one can cleate sort of "Flying Circuses" by filling elite units with elite pilots. Just not that many units, so it's bit at odds with alternative/advanced bomb load feature.




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