Hard Sarge -> RE: frustations (11/14/2010 9:35:18 AM)
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for winning, the Axis chance to win s the sudden death rules, you have to defeat the Allied Air Force, and not let it defeat you, and it works for either human or ai enemy, can be much HARDer vs a human if the Allies make it to the breakout in France and still have enough of a edge in score, yeap, the Axis don't really have a chance (which, was the case) the lock down for OVERLORD is what really hurts the Allies and gives the Axis there chance to win, vs a human, they can bypass the rules a bit, so again, makes it HARDer for your combat, I would still have to say, that is more to tactics, then to game, you got the Axis bases too close to the front, remember, there was no such thing, as fair play, that is what the pilots on both sides were looking for, any chance to get he other guy, at better odds, in the MED, yea, it is HARD to defend the coast/front line, for not being able to patrol, the troops, I would think that is the troops are on the front line, and you can only patrol so close to the front line, the take off delay's in the MED are murder, and it was that way in real life, the Allies could be over top of a Axis airfield, before the Axis even knew they were in the air, it was very dangerous, to take of or to land, and remember, though out most of the fighting covered in the game, the Allies had total AS over this area, most Axis air missions were at night for the Off, and a lot of the seen, 109s that were attacked, or chased, were really recon birds for the red and non-red, returning to base, would say the non-red are finished with there mission, and returning, as you longer and longer ranges for the fighters, some will run missions that will not run them out of fuel (P-51s to the Rhur)
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