Carewolf -> RE: DW's got me thinking... Best/worst ship design screens ever?? (12/3/2010 6:05:33 PM)
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I don't like the ship design screen in star ruler. It is even harder to use than DWs. It got an advantage in coolness of scale, but there is nothing showing what scale means or how big it really is, and the rest of the design screen is still confusing (it wins a little in collapsing categories, DW could use that). It leads me to a point though, because in my mind star ruler and DW both share the same weakness. Design is like all parts of the game supposed to be fun, a mini game of sorts. I dislike time-sinks, and stuff like adding the minimum number of life-support, crew quarters and reactors and stuff is not fun or even interesting. It might be intersting to add more than the minimum for your own specific strategy, and adding all the special capabilities are fun, but adding the minimum is not. If DW knows enough about the minimum to warn you when you haven't yet added it, THEN WHY ISN'T IT ADDING IT FOR US? Just do it ;)
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