qy_panzer -> RE: Weak AI, too many unnecessary infantry division (12/4/2010 1:02:05 AM)
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Thanks doomtrader, I would like to give another suggestion, I think the game is quite interesting, the combat is a bit SSG style, e.g. including odd and overrun, it is quite nice! Why not let the troops continue to attack after "overrun". Because in China 1937, it's slow to advance, since there are several lines of enemy ahead. Unless you have all armor troops, otherwise, you can only advance one hex each turn, since the AP is too low. Then everyturn, you do not have much choice, but simply repeat the advance. If we could let overrun attackers attack again, then the tactics will be more interesting. Besides, if it's possible to increase the AP a bit (now the infantry troops can move very short range, you can not let the 2-nd line infantry to fill the gap (where the enemy standed just now and then were erased) and attack. In one word, it would be nice to introduce continuous attack feature, and the tactics might be more interesting. Many thanks again.
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