jjoshua -> RE: Road to Minsk, AI surprise!!! (12/12/2010 7:10:49 AM)
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Yeah, I wasn't expecting anything awsome, but was kinda surprised as I said before...but on another note, I did see the AI use different tactics each time it played a new game with AI vs AI. Such a small scenerio, but was informative for me as a noob... anyways. I mean, how much can an AI do with such limited time. Had there been one more turn, I believe 'Carnage' would have applied most appropiately, for both human and AI as the Axis. I realize, that a human is going to do moves that a AI would not consider, but this AI from what I have been reading, is much better than most, according to those who are well versed in wargaming. And I am sure as more people play, there will be other positive tweaks to give the AI even more oomf... I have always believed as the evolution of these games, get better and better; programmers and wargame designers as Mr. Grigsby and his group, will make the AI better and better for the industry, for many years to come. kinda humbling to see so many, tear this small scenerio up, kinda makes one rethink his or her abilities at my level. But then again, how else am I gonna learn. Alot of good players here giving me food for thought. Now I gotta figure out how to use it. Hell, (pc) 'Tic Tack Toe' can throw me off course... whom am I kidding.
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