pompack -> RE: Changing production (12/14/2010 3:48:11 PM)
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quote:
ORIGINAL: eric_rocks quote:
ORIGINAL: Charest You guys have probably heard that a thousand times, but I think that the historical production schemes are ok for a historical-semi historical campaign. However, I also believe that admin points could/should be used to influence production at home. A system where you can spend an amount of admin points to promote or dismiss a particular type of equipement would be really cool. Let's say Guderian insisted heavily to get X model instead of Y, I think he would've at least got a little chance to prove his point. Political value of your chief of staff (or any high ranking officier) would be a perfect way to represent his potential influence on such things. Not to say it should have a huge influence, but it could add a little flavor, while respecting the overall production schemes. This is exactly the kind of thing I would hope for. I agree with the post that the old production scheme could be gamey, but who wants a bunch of outdated t60s? Why not give us at least some influence over production? Given all the other micromanagement allowed, why not let us monkey with production at least a little? Sorry I missed all the earlier posts. I haven't been on here in years. Just visited matrixgames.com a couple of days ago and was surprised and delighted to find this! Ah, then you missed the greatest battle of all.[:)] It seemed that there was more powder burned over this single issue than burned in real life in the actual campaign [:D]
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