Bombing (Full Version)

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SgtKachalin -> Bombing (12/16/2010 7:13:01 AM)

Odd, but this is what happens:

If bombing (manually at least) one can only use air units that have performed no other actions that turn; even 1% use will make that bomber unit unavailable for another mission. And even if that unit is not actually chosen to fly it can still get tagged as having flown, eg,

[image]local://upfiles/22000/9BFB1032EDC14ACC8770DFDA6E04E92F.jpg[/image]

The only unit that flew was the two plane Stab/KG77 (one was damaged, hence only 1 is shown as ready on the screen above) - all other units were not flown that mission. Even so, they are tagged at 1%. (Just to be clear: nothing else has been done this turn, the ONLY thing that has been done is to bomb a unit explicitly picking Stab/KG77 as the only unit doing the bombing.)

However, if you fly III./KG77, then no other unit it tagged.

Intrigued, I ran multiple tests and the results are that if one flies a unit at the "top" of the list of units available at an airfield, ALL units below are shown to have flown 1%. If you fly them from the "bottom" of the list, however, only that unit it shown at greater than 0% (as it should be, of course, having flown).

Can't imagine this is WAD, but it's how it seems to work.





ComradeP -> RE: Bombing (12/16/2010 1:27:16 PM)

Bugged this.




GBS -> RE: Bombing (12/17/2010 4:05:10 PM)

If a bug it really needs fixing.




Joel Billings -> RE: Bombing (12/17/2010 10:41:29 PM)

I think this is due to feedback loop from airbase losing MPs as soon as one unit flys, thus causing most units to get 1% miles flown. Not sure if this can be fixed but will bug it in case there's a way it can be improved. Thanks for the report.




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