ComradeP -> RE: Air bombing unit blues (12/20/2010 12:26:02 AM)
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The effect the air war has is being somewhat inflated. If you have so many problems with not being able to micromanage parts of it, then I can see why you may find that part of the game disappointing. I just manage my air bases, the air doctrine screen and the missions I can manage manually and hope for the best for the parts that I can't. From time to time the mysterious notional number will then create battles where hundreds of planes provide completely unnecessary support, and from time to time everything will work more or less as inteded. It's something I can live with, and about what I had expected, but the air war can certainly be improved, everybody is 1000% convinced of that on the tester forum too, it just had a much lower priority than finishing the game and getting the ground combat system to work as intended. As said at release, I'm not going to give dishonest answers. There's stuff in the game I don't like either, and I can suggest changes, but in the end I can't really influence what's actually going to be changed, so I learn to live with my pet peeves, just like the other testers have learned to live with their pet peeves. It will probably all improve over time, but so soon after release there are still a number of imperfections in the game. The game is certainly playable and enjoyable, at least to me, but the imperfections can be annoying.
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