Jabba -> RE: The most annoying thing... (12/25/2010 10:22:13 PM)
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quote:
I'm almost done with code which would allow "better" way of unit selection. As part of it in new beta you may find that unit selection is restored after attack. More difficult part is to support partial selection and unit shuffling in the stack, but it also almost done. Still some issues remain and due to the complexity it is not even in beta versions. Another feature will be that, when particular unit type filter is enabled, appropriate units will be placed on the top of stack: I'm very pleased to hear that this is being worked on. But I'm also a bit mystified as to why this all sounds so complicated. What I would like to see is really simple and obvious. When you have a stack selected and you click on one unit in that stack, using the unit bar, then that unit should stay selected and the other units should deselect. I am used to playing games like the Total War series, and this is just how it works. In those games, if you wish to select multiple units, you keep the shift key down. Otherwise, you select only the unit that is clicked on. The shift key is already used for selecting multiple stacks in WITE (the "deliberate attack" mechanic), so IMHO the same principle should work for selecting multiple units within a stack.
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