ComradeP -> First turn (12/26/2010 11:17:24 AM)
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I'll detail my strategy later, as I prefer to wait with extensive planning until a few turns into the game. My first turn objectives were: General: -To destroy as many level bombers as possible, leaving some fighter air bases alone as they're not priority targets. The Soviets won't miss 1000 I-16's, but 1000 level bombers are a more annoying loss. Soviet production allows them to soak up heavy losses, but for certain categories production isn't too high. Long range level bomber production, for example, is rather low. They do have substantial pools, so you have to hit hard to really make the Soviets feel the loss. AGN area: -To isolate the forces south of Riga in the AGN area and move two Panzer Groups across the Daugava. -To create a large corridor for the infantry to move through on turn 2. AGC area: -To isolate the forces west of Minsk. AGS area: -To use what comes down to almost two Panzer Groups to isolate the forces west of a line from Rovno to the Romanian border. It was irrelevant whether this pocket would hold, as I can mop it up at my convenience later as the pocket isn't in the path of my advance. The main goal was to prevent the withdrawal of Kiev Military District forces from the area, greatly limiting Soviet reserves in the area. -To, as a result of the above, trigger Romanian activation on turn 2.
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