Shark7 -> RE: Energy Collectors Question (1/6/2011 5:17:28 PM)
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ORIGINAL: sbach2o quote:
ORIGINAL: Shark7 quote:
ORIGINAL: sbach2o * I never have collectors on standard warships. In a fight they are dead weight and I try to keep my ships effective for combat. I'd rather fill my ships with Collectors may be dead weight in a fight, but during the build-up to the battle while you are assembling the fleet, they allow ships to sit idle without burning precious fuel while they wait on the others to form up. They have their uses for sure. It is certainly possible to be caught with your pants down when you have a collector-less fleet sitting somewhere idle for a long time. Kicking collectors out of warships consequently means that my fleets need more attention. Apart from that it takes a collector a pretty long time to save a single fuel tank's worth of fuel even on larger ships. I'd rather have the extra fuel tank than a collector. It *is* a trade off better suited to micro managers, though. The other night when I formed up 7 fleets for a rush on an enemy home system, I was glad for the collectors. Took a while for them to all get there, I'd have been forced to refuel at least a couple of fleets prior to the attack, and I'm not sure I'd have ever gotten them coordinated. I'll trade the fuel tank for the ability to more easily coordinate. Like you say, more suited to micro-managers, rather than macro-managers like myself.
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