Need help for modding counters (fixed and WIP) (Full Version)

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ParaB -> Need help for modding counters (fixed and WIP) (1/18/2011 12:14:29 AM)

Could a kind soul please help me with modding the counters?

A quick step-by-step guide would be much appreciated, like in explaining how exactly to deal with the layers.

I have PaintShopPro8 installed, but have only ever used it for simple stuff.

EDIT:

Ah, finally found it out by trial&error.

[:D]

WIP: All Red Army units get red counters, guards formations get a golden frame.

1st try:

[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod01.jpg[/image]

And some fooling around with the German units:

[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod02.jpg[/image]

Hmm... maybe a bit overloaded. Here's something "cleaner":

[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod03.jpg[/image]


Comments&criticism welcome.





Muzrub -> RE: Need help for modding counters (fixed and WIP) (1/18/2011 5:16:51 AM)

Hi mate,

Just my 2 cents- I like the counters back ground on the other 'counter thread' with the eagle and the star http://www.matrixgames.com/forums/tm.asp?m=2682014
But I dislike the German unit id- the Nato ones are a much easier read.

Could the Soviet red be more red, like on the German flag?

And maybe German field grey?


cheers

good work







ParaB -> RE: Need help for modding counters (fixed and WIP) (1/18/2011 6:30:19 AM)

Field grey and lighter red. Need to keep experimenting, thanks for the suggestions.


[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod05.jpg[/image]


I don't want to overload the actual counters, maybe I'll come up with something for the "selected unit" box.




Muzrub -> RE: Need help for modding counters (fixed and WIP) (1/18/2011 7:59:23 AM)

The red is a big improvement already




Zovs -> RE: Need help for modding counters (fixed and WIP) (1/18/2011 9:59:08 AM)

What about the guards, they cant all be guards?




Muzrub -> RE: Need help for modding counters (fixed and WIP) (1/18/2011 11:33:33 AM)

You could have guards units as a green- olive green, khaki?




ParaB -> RE: Need help for modding counters (fixed and WIP) (1/18/2011 1:53:16 PM)

The screenshot was from the 1944 campaign, quite a few guards formations by then. [;)]

I want to keep all Red Army units red, so no green/khaki ones. I'll make the golden edging a bit thicker to spot them more easily. Changed Hungarian counters and further tweaked "Red Army red". Slowly getting there.

[8D]

[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod06.jpg[/image]





goranw -> RE: Need help for modding counters (fixed and WIP) (1/18/2011 2:23:49 PM)

Hi!
I have so far made very small changes exept for the map.
But a little red colour click in the pz and mech sign on the counter makes these units very easy seen.
At least enemy units. (the own red colour is modified a bit by the underlying colour if using show formation colour on.)
( I cant go around that)
GoranW

[image]local://upfiles/4588/F5A3B5B8FCA34CA8876C8B1AF91E98C0.jpg[/image]




ParaB -> RE: Need help for modding counters (fixed and WIP) (1/18/2011 4:47:58 PM)

Nice idea, goranw. Pity we can't have more counter customization.


Changed Italian, Romanian and Hungarian counters:



[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod07.jpg[/image]

EDIT:

Changed Finnish counters.

[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod08.jpg[/image]




goranw -> RE: Need help for modding counters (fixed and WIP) (1/24/2011 2:42:22 PM)

Hi!
Another example of my simplified unit modding. Just text. Easy to see.
Not interfering with the formation colours.Zoom 2.
GoranW

[image]local://upfiles/4588/D0972C4E2FED4E53AEEE3AD27144399F.jpg[/image]




goranw -> RE: Need help for modding counters (fixed and WIP) (1/26/2011 12:23:06 AM)

Hi!
This is a variant that I now use.
Seeking "easy to read"
Made some changes to the earlier one
(ex put in an aircraft picture).
Formation colour is of course working.
In the unit box I use the exellent
one with German symbols from
Geyerfalck.
GoranW

[image]local://upfiles/4588/F61DE39F251D4F428B5DABA27F3FF72A.jpg[/image]




Lowlander2010 -> RE: Need help for modding counters (fixed and WIP) (1/26/2011 1:19:41 AM)

Hi there... nice looking counters.... were can I download them.. thanks :)




goranw -> RE: Need help for modding counters (fixed and WIP) (1/26/2011 9:27:23 AM)

Hi!
Since the units have German abb. they are intended to be used on the German " Op. planning map".
Zoom 1.
Goran





CarnageINC -> RE: Need help for modding counters (fixed and WIP) (1/26/2011 3:42:09 PM)

I actually like the red counters a lot more than the original ones.  When you get done with your experiments you must share sir!




Shellshock -> RE: Need help for modding counters (fixed and WIP) (1/30/2011 1:31:04 AM)

Just for fun I experimented with round counters for the Soviets.

Roundheads versus Squareheads. [:D]

[img]http://pyxis.homestead.com/Round-Counters.jpg[/img]




Xavier5733 -> RE: Need help for modding counters (fixed and WIP) (1/30/2011 7:14:22 AM)


quote:

ORIGINAL: ParaB

Nice idea, goranw. Pity we can't have more counter customization.


Changed Italian, Romanian and Hungarian counters:



[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod07.jpg[/image]

EDIT:

Changed Finnish counters.

[image]http://i286.photobucket.com/albums/ll92/Para_Bellum/witemod08.jpg[/image]


I prefer these version of your counters mod [;)]




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