molchomor -> RE: A difficult choice (1/19/2011 4:23:50 PM)
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+1 for optional production control for added "what-if" replayability. This game has added a lot of micromanagement on stuff like railroad conversion, fortification, garrisoning, army restructuring and hierarchy, supply etc., and why not, can be fun to play around with now and then. Let me just say that I believe more people (aka customers) are fascinated by and wanting to micromanage WW2 hardware than that stuff ! Heck, even the big dictators had their nose deep into production decisions (at least the moustache guy) so why can't we?
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