CarnageINC -> RE: GC 41 2ndAcr (G) vs Kelblau (S) No Kelblau (1/20/2011 11:18:57 AM)
|
First off 2nd is I don't mean to lecture you or give you a book so forgive me if that happens, I don't know what your really doing I'm just observing from the screen shots. [;)] First thing I see 2nd is your infantry divisions are side by side almost all over the place. Mostly 6th, 9th, 11th and 16th Army's I would group up more of them where you want to attack and blow open holes in his fortified lines. Leave a Corps out on the flanks of your attacks and alternate every other hex you have, let your ZOC help you. If he keeps poking his units between yours, break down your divisions and use regiments to build a solid line. Most of his forces still will not be able to move those. I think using a more spread out flank protection but concentrated offense will help you out a lot better. Try and open up holes 3 hexes wide, your armor will love you for it for not having to pay extra MP's to attack forward. Not to plug my own AAR, but look at some of the maps in my Redmarkus game to kind of get the feel for what I'm talking about. The other thing I'm noticing is your Panzer HQ's are way to far behind your lines when your mobile units move, most of them will not be able to give you support units to assist in your attacks. Sure you must keep them away from gaps but I would have them glued to the backside of your Corps as much as possible when your advancing. When the fronts stabilized then I would move them back a couple hexes if you decide to have the Panzer's stay on the line. Not something I would recommend but that's a commanders choice. This part is probably what you already know. What BlamO said is a good thing, bunch up your moblie units 3 stacks high if you don't have a hole blown open yet. Hasty attack with the whole stack if you can, if you have to use a deliberate attacks against a shallow linear line then I would rethink where your attacking. That kind of job I leave to the grunts. Now when you get into a deeper defensive line you'll have no choice. I'm not an expert yet but I think these things will help you advance a lot more quickly and easily. Good luck destroying the vile communists! [8D]
|
|
|
|