Battle sounds for different units (Full Version)

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ccsdc83 -> Battle sounds for different units (1/27/2011 6:59:04 PM)

Will there be upgraded sounds for different units in Panzer Corps?
What I mean is say when infantry is assaulting during their turn perhaps you hear a combination of MG42 fire, rifle fire, grenades, etc for a very short duration of seconds. Maybe tanks would be different like a 75 gun going off would sounds very different from a rapid fire 20mm cannon.




Lord Zimoa -> RE: Battle sounds for different units (1/27/2011 8:56:08 PM)

We have literally thousands of WW2 SFX to play with, be sure we will mix something nice out of it.




ccsdc83 -> RE: Battle sounds for different units (1/28/2011 3:33:39 AM)

That would work out great and add a nice little touch if time / money permits.
I was watching this and thought the sound effects were superb:

http://www.youtube.com/watch?v=xyJl32wmCuA





IainMcNeil -> RE: Battle sounds for different units (1/28/2011 11:21:03 AM)

We've supplied our entire sound library for the game with many authentic sounds so I don't think sound will be anything to worry about :)




Lord Zimoa -> RE: Battle sounds for different units (1/28/2011 4:26:59 PM)

Just as he will not credit himself, Iain mixed the cool BA sound effects, they are indeed very well done.

Sanitäter!!!!




ccsdc83 -> RE: Battle sounds for different units (1/28/2011 5:56:07 PM)

Very encourages news glad to see subtle things such as the sounds are being updated to modern specs while the core game remains the same.




Obsolete -> RE: Battle sounds for different units (2/7/2011 3:45:21 AM)

I'm not one who judges games by eye-candy, but despite Shattered Union was quite a watered-down version of Panzer General, I really loved the extra details that were added, like how even each JET-ENGINE had its own distinct & non-mistakable sounds from one aircraft to another.





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