srndac -> RE: Global Domination's goal? (1/30/2011 7:29:25 AM)
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ORIGINAL: Bombur quote:
ORIGINAL: srndac Or am I (Turkey) actually supposed to conquer the whole world with a handful of fanatics with bows and arrows? -Hmmmm....maybe a 1500īs GD scenario would be a good idea.... [:D] good one! But seriously: I play AT because it's one of the few computer games that (at least) tries to represent war in something approaching reasonable similarity. (when's the last time anyone saw their troops running away from the enemy in Age of Empires for example?) Recognising the good ol' "Amateurs talk tactics, Proffesionals talk logistics." maxim, and making a wargame out of it was brilliant achievement on the Vic's part and my hat's off to him any day of week. But mostly, I'm a wargamer (an decorous euphemysm for a guy playing with toy soldiers) and I played some games as hopeless as this, but there was always a realistical goal to be reached in them: If it's a rearguard Action: pull out as many of your soldiers as you can If it's a Advance Guard Action: hold that bridge/hill/house/whatever until cavalry arrives If you're being run over: hold off the enemy for as long as you can or any other case/scenario in between. There are examples of these kind of scenarios in AT, too - like The Last Stand (one of my favourites) But you guys didn't try to balance this at all! I'm supposed to compete with Britain (or USA) with 1/7th of their resources?!? Fat chance. The goal is Global Domination? Fine - keep it. But define it! MY .02$ on this one: Anyone that enlargens their country 5 times (in VP) wins. So, if Russia had 50 VP at the beggining (guessing, here - don't know the exact amount) it wins when it gets to 250. If Brazil (or Ottomans) have 10 VP (again, guessing - but you get the point) at the beggining, they'll win if they get to 50. A bit more fair to all, don't you think? cheers! srndac
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