bwheatley -> RE: 1:1 odds, counterattack casualties etc (2/2/2011 7:28:17 PM)
|
quote:
ORIGINAL: Smirfy quote:
ORIGINAL: redmarkus4 Hi Smirfy. I'm not sure we are really saying different things, possibly just focusing on different facets of the problem. Yes, my opponent did divert large forces into the Crimea, but once I spotted his movement I was able to halt it without too much difficulty before the blizzard struck. He is using a more flexible defence than Hitler, but our losses are on par with history (see my later post) while my gains on the ground are probably about twice what they were historically. His commitment of armour to stop my advance around Lake Ilmen also tells me that he is very stretched, flexible defence or no. I don't have a million extra men - I have lost almost exactly the historical number, as have the Axis - I just lost them in different ways and in lots and lots of smaller pockets. I do agree that I was able to evade pockets way too easily. When I made this observation 1 day after buying the game I was dismissed in these forums, but every game reconfirms it. Carnage's result at Leningrad was only historical if you take a snapshot in Nov 41, but it's surely not historical now - he is being pushed steadily away from the city. I don't buy the argument that this is an example of a flexible defence in that sector - Carnage has fought tooth and nail to hold the line there. Something just doesn't feel right about the balance of forces in Jan '42. I have too many divisions and too many options for manoeuvre, IMO. I don't really mind (it's fun) but unless the Axis turns around and kicks me back to the Volga or Moscow come summer, I will be sorely disappointed. Enjoying the AAR Red In diverting forces into the Crimea your opponent wernt putting them somewhere else and with the frontage in the Crimea that kinda of plays to the Russian strength ie zero frontage. My point you cant expect the axis to cover all the bases, 40 miles from Moscow against a player in September is pretty imateriel of what happens through the winter of 41. As for the million men I'll give you an example from my game I destroyed AGN in 2 weeks surrounded and destroyed say 50-60 divisions. Your million men instead of meekly surrendering took Germans with them. Russian casaulties are horrendus in this game. (I have lost 11,000 T34s of all types by Mud 1944 yet beat up continually on the AI). I have flagged up the problems numerous times but all I hear is German v Russian when the actual problem is mechanics. Interdiction does not work so airforces cannot be used to induce pockets, CiC is too good so units function too well, logistics are too generous. There are too many sources of supply for units. The mechanics need tightened up its that simple. The player can get himself out of virtually every problem when the reality was so different. As for 42 like I said if the German player pockets more Russians in 41 less Germans die in the winter its that simple. Logistics should act as a break for both sides and they dont it is a simple as that. At various stages each side has way too much supply and can operate too many offensives. I agree the interdiction seems very ...lacking. I don't get interdicted early in the game as soviets. Which seems weird. I expect to have my trains coming to the front bombed. I expect to have my tank divisions blown to dust. I also expect anti tank planes like the stuka and il-2 to kill a lot more tanks then they do now. I'm sure it will all get ironed out in due time.
|
|
|
|