Stilletto -> RE: Public Beta v1.01 for Star Sentinel Tactics (2/9/2011 10:58:23 PM)
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ORIGINAL: PhilSST I can't reproduce the problem, so I have no way of determining the correct values. The values Andrew gave are just examples, so you'll have to experiment to find the correct value. I have no idea why DirectX is returning incorrect values. Alternatively, if you play in windowed mode, the problem shouldn't exist. I have now removed the Windows cursor - which was annoying some people when playing in a window - so playing in windowed mode should now be an acceptable option. Performance is not affected by playing in windowed mode. I've noticed something. The actual scroll starts when the tip of the cursor hits the edge of the screen. On my screen the cursor never gets that "low". It stops about 1/4 of the way off the screen so the tip of the cursor which starts the scroll never reaches the edge. This is only for the bottom for me. Top, left and right work fine. One thing I might suggest is to test it with Matrix's wrapper. I can get around the problem by going into options, clicking on windowed, save, non windowed save and it works fine. Something else I've noticed is that when I start the game it doesn't bring it to the forefront but leaves in minimized in the taskbar. I have to select it to open it. None of this breaks the game for me. I'm still enjoying it tremendously. If I'm the only one having the problem, then so be it. Just trying to be helpful. Good turn based games based on small unit tactics are hard to find. I also enjoy giving my money to the little developers instead of the big guys who could care less what my computer is doing. Hopefully the mod tools will be released!
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