diablo1 -> RE: I'm tired of 4x (2/8/2011 3:37:05 PM)
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ORIGINAL: thiosk Distant Worlds is a great game, as I've posted before, and the designers are to be commended. However, theres something I really want; a niche that has never, to my knowledge, been filled. (note: i havn't had time to play through the expansion yet, waiting for some time then i'm buying it) Distant worlds falls into one trap that every space-epic game falls into: the colony rush. Honestly, I hate the colony rush. We have discovered FTL travel! OH, um, so have 10 other bloodsucking alien races which happen to live here too. QUICK TAKE ALL THE PLANETS YOU CAN! FASTER! FAAAAASTER!!! DECLARE WAR ON ANYONE WHO GETS TOO CLOSE!!!!! This breeds conflict, and makes for a nice 4x game. But, its not really the space-epic game I want to play. What I want is more of a management game; a building game. A true Simcity->simSpace. The galactic game we were promised when Spore was announced back in 2006. At its heart, this is what I think DW is; an outer-space economic simulation, that happens to have space battles and a colony rush. My favorite thing to do in DW? Economic expansion. I love to see the private fleets buzzing around, sucking ore off various planets and transporting it elsewhere. I love to seek out the mineral-rich worlds and plant factories on them, slurping metal and shipping it back to the homeworld for exploitation; drawing gas from the hot cores of gas giants. My problem is, what do you do with all this glorious material? Planets take care of themselves; theres no demand for anything other than luxuries. So you take those materials, stockpile them massively, and you build more ships. And then you take those ships to enemy planets, and you pew pew. There are so many things to do with material. Dyson spheres. How about artifical planets? ringworlds? Neutron star mining? Towing stars? An empire that spans the cosmos should be able to attain godlike power, and it should require a lot of special projects to get all the way there. OH, none of this fits with a 4x game, you say! You don't need all that when the goal is focused on the 4x's! Well, I say, I'm tired of 4x! I've been 4xing it since I was 7! So what do I really want? I want the best of Spore merged with the best of DW. How would I envision this happening? Spore allowed a free-wheeling empire building. Functionally limitless space; there were so many stars and planets that even in a fairly crowded area it felt like enough "space." Second, there was no real "time" axis; you had to go in and fiddle with things to get stuff to happen-- plopping down cities and terraforming and what not. If you wanted to really work on one planet for hours and get it just the way you wanted, great! More or less, mostly everything else will take care of itself, except spore had the terrible "oh help us in 2 minutes or less!" warnings every five seconds that got realllly annoying. But the rest of it, nonlinear time axis, procedural simulation, the way planets appear as you find them rather than uncover preexisting ones-- there is so much potential power for a 4x sim that is squandered for cuteness. Heres another way to think about what I want: a sort of Dungeon Keeper meets Dwarven Fortress in Spaaaaace. SO, matrix and codeforce, ball is in your court. You can keep the same game, same races, same system, just retool the idea, focus, and economy of the game, wrap it up, and sell it as a standalone game. Hell, what I want is basically a glorified mod. Look what Stardock is doing with Elemental War of Magic-- they are continuing with expansions for war of magic, but are taking the engine and concept in a totally different direction with Fallen Enchantress-- the expansion pack that isn't. I'm bored of 4x, i'm ready for SimX. Have you tried X3:series (Terran Conflict is the best)? It doesn't have colony rush as most everything is already there when you start. It's your strategic mission (and tactical later on) to FIT IN to the pre-existing world and build your own empire. The economic game is really great and fun to play. You can sit in your own little facility and command your fleet(s) around the galaxies and takeover just about anything and everything if that is your wish. You can join in wars of other races or join in the war against the Xenon and Klaak and Pirates. It's one of the best 4x's ever made imho. Though it moves from what some would call the "traditional" 4x game it still feels like a 4x game to me. Explore, Expand, Exploit and Exterminate although it doesn't have to be on a you must do this to WIN the game. You don't have to WIN to enjoy the X3:series.
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