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Blackhorse -> RE: Early Game Allied Deploments, HQs, and Bases (2/10/2011 1:56:55 AM)
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quote:
Interested in what you can convey in regards to keeping units with their parent HQs and when and why you change a base to a different HQ. Maybe the question is rather moot as the Allied player so greatly pressed that units end up going where they are most needed despite which HQ they were originally assigned? There is almost never a need to change a base to a different HQ. During the first year of the war, the biggest command-assignment challenge for the Allied player is to decide how he should spend his limited Political Points to release "restricted command" air and land units, so you can put them on ships to sail them to wherever they are needed, or to help them escape from wherever they are doomed. It is more a question of "which HQs do you transfer from . . ?" as long as you transfer *to* an unrestricted HQs. Most game functions that receive HQ bonuses require the unit to be within range of a HQ of the appropriate type, they don't require the unit to be attached to that HQ.
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