feygan -> RE: Compiliation (2/17/2011 7:14:02 AM)
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To give some ideas to your questions. 1.Yes they require resources, these depend on how your spaceport is designed as different components require different resources. So if you had designed a super large spaceport with tons of weapons and construction yards plus research then it will take a long time. If your wanting to build something instantly then just try a small port that only fulfills the requirements in the design screen. It should give you a basic port that functions well until you have a steady supply line there. 2.Sounds like you have them set on auto, sadly it's a black and white area. Either have them on auto in which case it's all down to the AI and where it chooses to go, or keep them fully under your control so you know where they will build. Personally I keep all mine manual as I can guide them quickly and easily using the expansion planner. 3.Not that i'm aware of. 4.Again this comes down to preference, do you concerntrate on only ones nearby setting up a nice turtle strategy, or go for the new discovery deep in your opponents territory for strikes. All comes down to how you play the game, if you keep a well stoked supply of luxuries then all will develop fully so quality can become less important, unless you make some errors and endup needing the extra tax cash.
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