Altaris -> Best way to inflict Soviet casualties in 1941? (2/20/2011 12:36:52 AM)
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Playing a PBEM game, on Turn 14 now. Have had several really good encirclements get broken out of since around Turn 8 or 9 now, and beginning to wonder if it's even possible for Germany to make good encirclements after the first 6 or 7 turns, or even the best way to inflict casualties. Basically, in my last turn, I had a solid encirclement of about 15 units, 2 of which were Guards. The weakest link in my chain was a clear hex with 3 panzer divs, at around 15 defense value, but I had cleared paths on both sides so I figured I was safe enough. This corps was led by Balck, so had good leadership values. The TOE's are a little beat down, around 65-70% total TOE, light tanks around 50%, and heavies around 35-40%, but still though 3 Panzer divs would hold up pretty well. However, got attacked by 6 Soviet rifle divs. Base CV's on both sides were around 160, but after adjustments, Soviets got the doubled CV and I did not, so ended up with my CV at 200, and his at 360 (1.8:1 ratio). After the Soviet +1 odds modifier (this is a ridiculously stupid rule, btw), that went to 2.8:1, and of course my Panzers retreated at that. To add salt to the wound, I suffered a loss of 90 AFVs (out of a total of 175ish)... over half my vehicles got trashed in the retreat, and they also got cut off from the HQ so no supplies or fuel the next turn. Now this was about as well executed an encirclement as I could manage at this stage of the game. It was carried out over 2 turns, made sure to really clear out the lanes and secure the pocket, but in the end it wasn't enough. And of course with it being blown wide open, the pocket does absolutely zero good, and only puts the remainder of my picket units in very bad positioning for this turn. So I got fed up with trying to pocket (since they don't seem to hold most of the time), and just start slamming the front lines. Started picking up quite a few routes doing this. After the 7th or 8th route, I noticed I had really racked up a huge casualty rate on the Soviets, around 100K. This got me thinking. Since Soviet units respawn anyway if destroyed prior to November 1941, there's really not much point in destroying the unit itself. Just hitting the Soviet MP as much as possible seems to be the important part of Barbarossa. I'm beginning to wonder if that wouldn't more effectively be done with keeping a good solid straight line front, and dishing out heavy casualties with a more basic drive forward. It certainly would keep my panzers from getting utterly trashed by counterattacks against pockets that don't seem to hold anyway. I think the panzers would still be great for threatening the enemy's flanks with potential encirclement, but sticking them too far out just seems to be a recipe for disaster in this game. Anyone else's thoughts on this?
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