sbach2o -> RE: Our past dealings with you have been terrible! (2/21/2011 9:15:18 AM)
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In my current game (on 'restless') I've generally had two classes of such incidents: 1) Ex-pirate escorts and frigates being attacked after the pirates joined my empire. This most often seems to happen shortly after these ships have been taken in, sometimes while they are on their way to retirement or retrofit. Usually, the pirate ships I keep are those of my own designs (the pirates still copy the big empires's models). But at times I just retrofitted a few escorts here or there, not because it might have been economically sound (it is often more expensive than a complete rebuild, unless the designs are very similar to yours) but because I could and had money to spare. My guess is, these incidents are due to a bug that prevents these ships from being fully recognized as mine instead of a pirate faction's. Maybe they were already being hunted by later attackers while making the switch to my empire. So whether this should be seen as a bug or as 'flavor' is arguable. However, I have doubts that all these incidents happened shortly after a switch to my faction. Some of the attacked ex-pirates were too far from any recent pirate action and had been pursuing standard escort duty. Of course, these may belong to the other class: 2) Spurious attacks on certain ships in my navy Facts about these: * It just affects a few ships of mine and those recurrently (if they survive, which they usually do because I am far ahead of any rival). * If I let these engagements run their course, they have no effect on relations. Neither does the rival AIs view of my empire waver nor does my people's view of them (this is important, after all, I look like the attacked faction). * If I send aid to the attacked ship, this is handled like an unprovoked attack from my side with a massive drop in relations, like from +50 to -100. This usually leads to war when not mended quickly. Note, that all of these observations were made under game versions up 1.5.0.2beta. I made the switch to the current version just yesterday. Anyway, these observations put together lead me to believe that there is a bug at work that lets the AI turn a blind eye on these spurious engagements regarding either which sides are actually engaged or regarding their effect on relations.
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