Crash on combine PBEM (Full Version)

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mazzocco -> Crash on combine PBEM (2/28/2011 10:17:33 AM)

Hi
i installed windows 7 and i'm not more able to combine pBEM, when i click on it the game crash, when i used XP usually i had this problem but with a reboot of the PC i was able to combine the files, now even after the reboot the game continues to crash.
there some compatibility problem with W7?




evwalt -> RE: Crash on combine PBEM (2/28/2011 3:28:39 PM)

I'm sure about the compatibility with windows 7 but I think you can run the game in XP mode using windows 7.  Maybe that would fix the problem.




mazzocco -> RE: Crash on combine PBEM (2/28/2011 4:32:19 PM)


quote:

ORIGINAL: evwalt

I'm sure about the compatibility with windows 7 but I think you can run the game in XP mode using windows 7.  Maybe that would fix the problem.


ok, thanks, i will try, i thinked about that only today [:@]




mazzocco -> RE: Crash on combine PBEM (3/1/2011 10:33:02 PM)

i tried launch the gaqme with compatibility with xp sp 2, sp 3 , win 2000 andstill crash




Gil R. -> RE: Crash on combine PBEM (3/8/2011 4:41:32 AM)

Sorry, I somehow missed this post. Is there still a problem? If so, I'll alert the programmer.




mazzocco -> RE: Crash on combine PBEM (3/14/2011 5:37:46 PM)

sorry, i missed your post too, but i still have this problem, for now the combine is made by a fiend that still use XP




IronWarrior -> RE: Crash on combine PBEM (4/17/2011 2:48:52 AM)

I've just tried to combine a turn on my new computer (Win7) and am having the same problem. Doesn't work in XP mode either. :(

(I was always able to combine on my old machine- even if having to reboot occasionally to get it to work)




neilm85uk_MatrixForum -> RE: Crash on combine PBEM (7/12/2011 8:52:56 PM)

I'm having the same problem in a new game we've just started. Compatability mode doesn't help, nor does a reinstall of the C++ runtime library




ericbabe -> RE: Crash on combine PBEM (7/18/2011 11:25:00 PM)

This is a known issue for which I unfortunately have not been very successful in finding a remedy.  It seems that some versions of the Windows multiselect file dialog are simply not backwards compatible with the version of the multiselect file dialog with which we tested the game.




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