New Public Beta v4.50.14b Available (Full Version)

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Andrew Loveridge -> New Public Beta v4.50.14b Available (3/4/2011 5:05:27 PM)

There is a new version of the update available in the Members Club. There are just a few changes from the last update. We are looking to make this official soon, so please give us any feedback you have.


2/2/2011 – 4.50.14


  • EXE Changes

    • Fixed a ‘striped setup’ that could occur on a single battle meeting engagement (WaR Recht battle)
    • Cover rating shown by the UI standardized for examining terrain and soldier outline / team marker colors


  • MAPS Changes

    • RFM roof numbers and RFM polygon gaps fixed on Champlon, Butgenbach, Lutrebois, Wardin, Weiler and Eschweiler.
    • Included Andrews blank RFM for Schoenberg.


  • New Features

    • Updated Launch Menu

11/16/2010 – 4.50.12

  • New Features

    • Path finder from “Last Stand Arnhem” added.
    • AI player updates from “Last Stand Arnhem” added.

  • Bug fixes

    • Fixed post-battle crash that could occur due to incorrect cleanup of flamethrower effects data.
    • Fixed post-battle crash that could occur due to incorrect cleanup of vehicle wreck image data.
    • Fixed several multi-player crashing issues.
    • Battle Group Screen: Revert now resets the reinforcement count correctly in all cases.

  • Map fixes

    • Elsenborn Ridge elevation variation improved.
    • Malmedy tree coded in building removed.
    • St. Vith elevation improved.
    • All maps with bridges now have bridges coded as "bridge" rather than "paved road."
    • Neffe - fixed RFM polygons so interior graphics display properly.
    • Meyerode elevations tweaked.





Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/5/2011 3:33:31 AM)

Not enough




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/5/2011 11:37:05 AM)

Why is it so hard to get this fixed?

[image]local://upfiles/8753/F3530452DD2F4F1DB456B10914CBCFBD.jpg[/image]




Tejszd -> RE: New Public Beta v4.50.14b Available (3/5/2011 5:58:07 PM)

Is that a picture from a mod? Or end of a turn?

When I tested regular WAR the screens were fine (top pics below). Having said that there a couple of mod issues to fix; BG commander pics and debrief screens (bottom pics below) that would make WAR more mod friendly (as neither problem with the same graphic files occur in TLD).


[image]local://upfiles/27099/EA3A4186B68E4B919753875EDE61B109.jpg[/image]




Tejszd -> RE: New Public Beta v4.50.14b Available (3/5/2011 6:05:31 PM)

Mod commander picture placement problem (the problem does not occur in TLD);

[image]local://upfiles/27099/B22A266F1DA24640BE80BAE0CBCBC5D3.jpg[/image]




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/5/2011 7:11:37 PM)

quote:

Why is it so hard to get this fixed?


A lot of people will be saying "Get what fixed"




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/5/2011 7:14:20 PM)

should be fixed properly as they were done 2 years ago.



[image]local://upfiles/2239/D31463558996437684F03742C6EA1720.jpg[/image]




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/6/2011 3:16:57 AM)

It's not from a Mod.
I played the one Battle just to see if it was corrected.

Why am I the only one who doesn't get the "Overall Cohesion" graphic or the "Total VL Control" graphics?




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/6/2011 11:22:49 AM)

I tried again launching through the new Launch Menu. (I see it now)
And I still don't get those graphics.

I'll try and un-install everything next week and just install WAR with no Mod and see if that helps.
But I don't see those graphics in my ScrnGadg or GameGadg

I haven't edited but a few graphics from those files for VETBoB so I don't understand why it wouldnt work for me.
Anyone care to upload a screen shot of these files after extracted with GadgetMunger and show me where they should be?


Thanks




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/7/2011 1:56:17 PM)

Just did a complete uninstall and now I don't get any graphics on the Campaign Debrief screen.

I only used the last patch.




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/7/2011 2:22:57 PM)

So I did another complete re-install and used no patch's
Now I get no graphics for either the Battle debrief or the Campaign Debrief.

Tested both an Op and GC

Also tried it with just the 1st patch as well.
Nothing.




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/7/2011 2:42:47 PM)

At this point all I can ask is does anyone other than a Beta tester see/get those same graphics as schrecken shows on his campaign debrief tab?




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/7/2011 8:37:32 PM)

I don't think anyone see them but me.

They were not wanted by matrixgames.




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/7/2011 8:38:32 PM)

quote:

I don't think anyone see them but me.

They were not wanted by matrixgames.


Nice.





Was the Fatigue and Cohesion removed from WAR as well with this patch?
I do not see that option anymore on the Strategic Screen.




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/7/2011 8:46:32 PM)

strat

[image]local://upfiles/2239/72F30FD0513B42AFB8CC863EDC7224E0.jpg[/image]




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/7/2011 8:48:09 PM)

rest

[image]local://upfiles/2239/28A0E73FD3DA4C8BA13268E2CA891776.jpg[/image]




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/7/2011 8:51:53 PM)

It's the Campaign text.

Am I supposed to add each Beta patch in order or just use the current one?




Tejszd -> RE: New Public Beta v4.50.14b Available (3/8/2011 4:01:11 AM)

If/when you reinstall the last patch should be the only one needed....




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/8/2011 11:23:54 AM)

Last patch doesn't include the Fatigue/Cohesion




RD Oddball -> RE: New Public Beta v4.50.14b Available (3/8/2011 3:42:00 PM)

We looked into this issue around the middle of February in context of a mod and the attached is what I've always seen on the debrief screen. We'll look into it again to be sure there's not an issue requiring a very unique set of circumstances to replicate.

If you can tell us the exact steps you take prior to seeing it we'll attempt to replicate it in the hopes of finding out why you're seeing the issue. It might help to post a saved game file in case it's somehow related to that. Since you do modding please be certain you have an absolutely clean install by installing from your CD and applying only patch v14b over top of it.

Thanks for bringing it to our attention.

[image]local://upfiles/23996/E801FE8ABA424D12AF2D125BBC9374D8.jpg[/image]




RD Oddball -> RE: New Public Beta v4.50.14b Available (3/8/2011 5:23:08 PM)


quote:

ORIGINAL: Tejszd

If/when you reinstall the last patch should be the only one needed....


That is correct. Patches, both beta and official, are released as comprehensive patches.




RD Oddball -> RE: New Public Beta v4.50.14b Available (3/8/2011 5:30:17 PM)


quote:

ORIGINAL: Platoon_Michael

Just did a complete uninstall and now I don't get any graphics on the Campaign Debrief screen.

I only used the last patch.


That's exactly what you should be seeing. Cohesion was not used for stock WaR campaigns. No graphics should be displayed on the Campaign Debrief screen. If you mod Campaign.txt to turn on cohesion for campaigns or ops you'll also need to mod the background graphics to include the necessary descriptive graphics. As Andrew has posted he has a file he modded to accommodate the modification to campaign.txt.




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/8/2011 9:16:54 PM)

And would you be as kind to tell me what/where those graphics are,As I would like to implement that as well for the campaign Screen?


Thanks




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/8/2011 10:44:33 PM)

ccimages
screengadget
gamegadgets




Platoon_Michael -> RE: New Public Beta v4.50.14b Available (3/9/2011 12:14:04 AM)


quote:

ORIGINAL: Andrew Williams

ccimages
screengadget
gamegadgets




What a pal!




RD Oddball -> RE: New Public Beta v4.50.14b Available (3/9/2011 4:40:08 AM)

Scrngadg DBCOHESION000.tga. The CCImages doesn't need changing and as I'm sure you surmised, it has nothing to do with the gamegadg.




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/9/2011 9:46:11 AM)

ooooh caught out again dammit...




[image]local://upfiles/2239/AADB35039494499EBDF0F877924B2C48.jpg[/image]




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/9/2011 9:56:56 AM)

and Stock BETA 14 WaR



[image]local://upfiles/2239/8E956BCFEA1D49ECA4DD7949E6081078.jpg[/image]




Andrew Williams -> RE: New Public Beta v4.50.14b Available (3/9/2011 10:00:24 AM)

The CCImages doesn't need changing unless you want to use cohesion and see it's results correctly in the debrief screen.

or it may just appear magically if you don't do annything.




RD Oddball -> RE: New Public Beta v4.50.14b Available (3/9/2011 2:55:09 PM)

The intent was to have the DBCOHESION graphics pasted over top of the CCImages to prevent having to have two separate images for the debrief screen in the CCImages file. In this case DBCOHESION000 had to be left blank to act as a mask for the battle force morale graphic (DBCOHESION001) when you switch tabs between battle and campaign/operation. Hence DBCOHESION000 being left blank.




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