alfonso -> RE: Soviet Production a bit too much / Major Game play issue? (3/6/2011 10:16:41 PM)
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ORIGINAL: fsp I am no expert on Soviet production numbers, but what I am experiencing right now seems a bit far fetched to me, but maybe I am off here: I am in a German GC 41, it is now December 1942 and I occupy 272 victory points, I have taken a line from Leningrad to Moscow (almost to Gorki), Saransk, Penza, Saratov, Boguchar, Rostov. Soviet casualties: 10m men, 145k guns and 24k tanks. In my book, the Soviets should basically be dead or severly hampered by the ground I took. Yet from 10 September 1942 to 17 December 1942, Soviet tank strength rose from 3812 to 9413 (that is almost as much than they had for Bagration in 1944!)and planes rose from 10339 to 14790. Soldiers from 3.71m to 4.19m, but that doesn't really bug me. Most of the Soviet units are very weak so I am pretty confident I will grab the final victory points in the summer (it's just normal, so not a big achievement, but it is only my second attempt at a GC). My point being: Given all the ground I took, I found that increase in tanks way too big. Also, and here is a potential game play issue: My game - and it's only against the AI - will be easily won I think. But if this was a game against a human, I could have never made these advances and even if you advance this far (you are almost achieving an auto-victory!), it counts for nothing, as they still produce tanks like crazy! If you conquer as much ground as that, shouldn't that somehow put a dent into the Soviet production? Apparently it doesn't, so where is the motivation to do so as Axis player? I am not complaining and again, maybe I am wrong on this and this is just realistic or I am missing something here. Please clarify? Still love the game! In 1942 the Soviet Union produced 24,500 tanks aprox. 2,000 each month. If in your game the AI evacuated the factories in 1941, in 3 months of 1942 it could produce more or less the historical figure of 6,000, I suppose.... In 1942 Germany made 4300 tanks.
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